Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Talk:Wonders - Modding Info for RTW"

From TWC Wiki
Jump to navigationJump to search
(hidden wonders)
 
 
Line 1: Line 1:
 
i have recently found ut that there are two more wonders built in the game, stnehenge and barge, all you need to do to activate them is explained here http://www.twcenter.net/forums/showthread.php?t=199249
 
i have recently found ut that there are two more wonders built in the game, stnehenge and barge, all you need to do to activate them is explained here http://www.twcenter.net/forums/showthread.php?t=199249
i was just curious, is there any information on what effects these hidden wonders have?
+
 
 +
i have succeded in activating stonehenge wonder and placing it on the map. when i conquered the region the visible effect taht i could see was that in nearby settlement (in fact the only region i controlled) happiness raised from 145 to 165.
 +
 
 +
i tried the same with another faction and in all settlements the raise in happines was by 20%.
 +
 
 +
one other thing i noticed, capturing a zeus wonder boosts happines which depletes with each turn, but it comes down to 10% and stays there. stonehenge effects depleted to 0 and thus vanished. (?)

Latest revision as of 19:46, 28 November 2008

i have recently found ut that there are two more wonders built in the game, stnehenge and barge, all you need to do to activate them is explained here http://www.twcenter.net/forums/showthread.php?t=199249

i have succeded in activating stonehenge wonder and placing it on the map. when i conquered the region the visible effect taht i could see was that in nearby settlement (in fact the only region i controlled) happiness raised from 145 to 165.

i tried the same with another faction and in all settlements the raise in happines was by 20%.

one other thing i noticed, capturing a zeus wonder boosts happines which depletes with each turn, but it comes down to 10% and stays there. stonehenge effects depleted to 0 and thus vanished. (?)