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Difference between revisions of "Total War: Warhammer"

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===Engine===
 
===Engine===
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The engine in Total War: Warhammer is a new iteration of the last one built off of the Total War 3 engine that [[Total War: Attila]] was made from.
  
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<!-- It's possible this game will use Directx12.  if so, mention it.  It would be one of the most serious changes since S2. - Aquila -->
  
 
===Gameplay===
 
===Gameplay===

Revision as of 16:39, 11 October 2015

Total War Warhammer is another installation in the Total War series which was announced on 22 April, 2015. It is currently still in pre-alpha development.

General Information

SEGA announced partnership with Games Workshop in December 6 2012, and is set to release in 2016, further details unknown. It is to come in a trilogy of standalone expansions, which if bought together can be combined to create what CA describe as "the largest Total War experience to date." The game is set to feature 4 playable races: the Empire, Greenskins, Dwarfs, and Vampire Counts, and reflecting upon this, is set in the old world of WHFB.

Campaign Map

Engine

The engine in Total War: Warhammer is a new iteration of the last one built off of the Total War 3 engine that Total War: Attila was made from.


Gameplay

Factions

Playable Factions

Without any DLC, there are four playable factions in Total War: Warhammer. These factions are,

  • The Empire
  • The Orcs and Goblins (Greenskins)
  • Vampire Counts
  • The Dwarfs

DLC Factions

These factions are playable through some kind of downloadable content:

  • To be released

Downloadable Content

There isn't any DLC confirmed yet.

System Requirements

Minimum:

  • To be released

Recommended:

  • To be released

External links