Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Trait/Ancillary Attributes (RTW)

From TWC Wiki
Revision as of 11:11, 27 October 2009 by Squid (talk | contribs)
Jump to navigationJump to search

Attributes

Attributes are the benefits that can be received when a trait or ancillary (retinue) is acquired by a character. The following is the list of attributes available for use with traits and ancillaries in Rome : Total War and its two expansions.

  • MovementPoints
  • Command
  • Loyalty
  • TroopMorale
  • Influence
  • Management
  • Fertility
  • PersonalSecurity
  • PublicSecurity
  • Negotiation
  • Subterfuge
  • HitPoints
  • Attack
  • Defence
  • Ambush
  • Law
  • SiegeAttack
  • SiegeDefence
  • Unrest
  • Construction
  • LineOfSight
  • Trading
  • Squalor
  • BribeResistance
  • Bribery
  • TrainingAgents
  • Farming
  • Mining
  • SiegeEngineering
  • NightBattle
  • NavalCommand
  • InfantryCommand
  • CavalryCommand
  • Combat_V_Roman
  • Combat_V_Greek
  • Combat_V_Slave
  • Combat_V_Carthaginian
  • Combat_V_Eastern
  • Combat_V_Barbarian
  • Combat_V_Egyptian
  • Combat_V_Nomad
  • Combat_V_Hun
  • TaxCollection
  • PopularStanding
  • SenateStanding
  • LocalPopularity
  • Electability
  • Looting
  • TrainingAnimalUnits
  • BodyguardValour
  • BattleSurgery
  • TrainingUnits
  • SlaveTrading
  • Health
  • GrainTrading
  • FootInTheDoor (unknown benefit)

Notes:

  • Not all of the attributes listed above are usable in both RTW and BI, at least without some modification of the game files
  • Combat_V_faction_name is not a valid attribute
  • Combat_V_culture_name does not support gaining negative points in a trigger
YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.