Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Turks (M2TW:K Faction)"

From TWC Wiki
Jump to navigationJump to search
(Units)
(Diplomatic Situation, Victory Condition , and initial agents)
Line 11: Line 11:
  
 
== Diplomatic Situation, Victory Condition , and initial agents ==
 
== Diplomatic Situation, Victory Condition , and initial agents ==
+
 
 +
They Begin Allied With
 +
 
 +
Egypt
 +
 
 +
They Begin at war with
 +
 
 +
Principality of Antioch
 +
The Byzantine Empire
 +
 
 +
Their Victory Conditions Are:
 +
Long: Hold 25 Regions including
 +
Bagdhad (30 Turns)
 +
Antioch (10 turns)
 +
Constantinople (10 turns)
 +
Krek de chevaliar (10 turns)
 +
Jerusalem (10 Turns)
 +
Eliminate Faction : Principality of Antioch
 +
 
 +
Short: Hold 15 regions
 +
Eliminate Faction : Principality of Antioch
 +
 
 +
Their Agents Are
 +
Diplomat : 3 Influence
 +
Priest : 5 Piety
 +
Spy : 2 Subterfuge
 +
Spy: 2 Subterfuge
 +
Spy: 2 Subterfuge
  
 
== Units ==
 
== Units ==

Revision as of 16:11, 1 February 2008

Starting Position

The turks begin in the East and the slightly northwest split between some rebel settlements and the principality of antioch .

Eastern Area

Northwestern Area

Diplomatic Situation, Victory Condition , and initial agents

They Begin Allied With

Egypt

They Begin at war with

Principality of Antioch The Byzantine Empire

Their Victory Conditions Are: Long: Hold 25 Regions including Bagdhad (30 Turns) Antioch (10 turns) Constantinople (10 turns) Krek de chevaliar (10 turns) Jerusalem (10 Turns) Eliminate Faction : Principality of Antioch

Short: Hold 15 regions Eliminate Faction : Principality of Antioch

Their Agents Are Diplomat : 3 Influence Priest : 5 Piety Spy : 2 Subterfuge Spy: 2 Subterfuge Spy: 2 Subterfuge

Units

Infantry

Cavalry

Ranged cavalry

Artillery

Unique Crusades Hero