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Difference between revisions of "User:Makanyane/modding portal"

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(I have no idea where I'm going with this...)
 
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<h3>Modding M2TW</h3>
 
<h3>Modding M2TW</h3>
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M2TW uses the same underlying engine as RTW therefore many of the files and modification methods are similar. Unit models and settlement structures can be edited via Milkshape and user created tools.
  
 
| class="portal"  width="34%"|
 
| class="portal"  width="34%"|
 
<h3>Modding RTW</h3>
 
<h3>Modding RTW</h3>
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RTW uses .tga files and plain text files to build up the campaign map, and text files to control unit recruitment and settlement building related functions.  Unit models and settlement structures require 3dsMax to edit.
  
 
| class="portal"  width="34%"|
 
| class="portal"  width="34%"|

Revision as of 13:07, 31 March 2017


Welcome to Modding on the TWC Wiki

Rome-2-banner.png



All the Total War Series games are modifiable to an extent, the ease, scope and manner of possible modifications varies between the games.

Modding Warhammer

links

<h3">Modding Attila


Modding Rome II

Modding Shogun 2


Modding NTW

Modding ETW


Modding M2TW

M2TW uses the same underlying engine as RTW therefore many of the files and modification methods are similar. Unit models and settlement structures can be edited via Milkshape and user created tools.

Modding RTW

RTW uses .tga files and plain text files to build up the campaign map, and text files to control unit recruitment and settlement building related functions. Unit models and settlement structures require 3dsMax to edit.

Modding Shogun and MTW


The Total War Portals

Total War: PharaohRome: Total War & Remastered PortalTotal War Saga: TroyTotal War: Three Kingdoms PortalTotal War Saga: Thrones of BritanniaTotal War: Warhammer PortalTotal War: AttilaTotal War: Rome II PortalTotal War: Shogun 2 PortalNapoleon: Total WarEmpire: Total WarMedieval 2: Total War PortalMedieval: Total WarThe Modding Portal

Other Sources for Modding