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Difference between revisions of "User:Welsh Dragon/sandbox"

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(Rome - House of Junia)
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{{Culture
 
{{Culture
 
|image=
 
|image=
|Name= Rome
+
|Name= Carthage
 
|Game=[[Total War: Rome II]]
 
|Game=[[Total War: Rome II]]
|Cultural Group= Roman
+
|Cultural Group= Hellenic
 
|Playable Factions= Yes
 
|Playable Factions= Yes
 
}}
 
}}
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==Factions:==
 
==Factions:==
  
===Rome - House of Cornelia===
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===Carthage - Barcid Dynasty===
* All Will Serve: -50% upkeep cost for all auxiliary units  
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* Loyal Troops: +15% morale for all mercenary units  
* Cultural Assimilation: -50% public order penalties due to the presence of foreign cultures
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* Pioneers: +15% movement range for all armies and fleets
 
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===Carthage - Hannonid Dynasty===
===Rome - House of Julia===
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* Administrators: +5% tax rate
* Barbarian Subduers: +15% melee attack during battles against barbarian tribes
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* Statesmen: Minor diplomatic bonus with all factions (cultural affinity)
* Romanisation: +6 to cultural conversion
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===Carthage - Magonid Dynasty===
 
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* Iron Fist: -50% resistance to foreign occupation
===Rome - House of Junia===
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* Phoenician Prowess: +3 experience ranks for ship recruits
* Agrarian Wisdom: +30% wealth from agricultural buildings
 
* Founding Fathers: Public order bonus (maximum of +6) from presence of Latin culture
 
  
 
==In game:==
 
==In game:==
  
* Cultural Traits increase unit recruitment capacity, allowing for rapid recruitment of whole whole armies and navies, and allow armies to move further on the campaign map each turn.
+
* Cultural Traits allow for a powerful economy based on trading and commerce buildings, and reduces upkeep for the Mercenary armies needed to defend and expand it.  
* Starts with control of much of central and southern Italy, with easy access to the central Mediterranean, allowing for multiple avenues of expansion. Also controls both a Wonder (Mount Vesuvius, which gives faction wide bonuses to agricultural income and unit morale,) and a Special Region (Roma, which increases income and army recruitment capacity in the Italia province.)
+
* Start with several settlements and two Client States, spread out across North Africa, Sicily, Corsica, the Balearic Islands and southern Spain, giving easy access to the Western Mediterranean but making for a very challenging campaign start.  
* The Roman roster comes in two parts. A core roster of Roman units recruitable in any province with the right military buildings and with a focus on melee infantry. And a much larger Auxiliary roster, which draws from the local populace of a province, with the exact units available to be recruited depending on the province. This creates a roster which is both very versatile, but also largely dependent on what provinces the faction controls.
+
* Have a small roster of their own largely Hellenic influenced units (including elephants,) but can also draw from a large array of mercenaries. Cultural traits, technologies, army traditions and character skills reduce the usually high recruitment and upkeep cost of mercenary units, making mercenary heavy armies not just viable but recommended.
* Instead of separate factions, faction choice decides which party the player will use to lead the Rome faction, with each having different Faction Traits.  
+
* Instead of separate factions, faction choice decides which party the player will use to lead the Carthage faction, with each having different Faction Traits.  
  
 
==In history:==
 
==In history:==
  
* The dominant power on the Italian peninsula, destined to become so much more.  
+
* The trading and maritime powerhouse of the Western Mediterranean.
* Though Rome may have started as collection of settlements on the banks of the Tiber river, in this era it would expand to become an empire stretching from the Atlantic Ocean to the Persian Gulf. It's influence on many aspects of the world we live in remains to this day, for example the use of Latin in certain professions, such as the law.
+
* Major rival of both Rome and Syracuse, they fought multiple conflicts with Rome in this era, known as the Punic Wars.  
* The Roman military's strengths lay not only in its organisation, discipline and strict tactical doctrine, but also its ability to adapt to change. It adopted the weapons of its enemies, such as the famous gladius (full name “gladius hispaniensis” or “Hispanic sword”,) a short stabbing sword designed to thrust into the enemy to injure or kill. It also adopted those enemies themselves, drawing auxiliaries from other conquered peoples.
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* Probably most famous for Hannibal Barca, who lead Carthage's army in the Second Punic War, marched elephants across the Alps and inflicted multiple defeats upon Rome that would scar the Roman conscience for centuries.

Revision as of 11:01, 9 July 2019

Welsh Dragon/sandbox
Name: Carthage
From Game: Total War: Rome II
Cultural Group: Hellenic
Playable Factions: Yes


Overview:

Factions:

Carthage - Barcid Dynasty

  • Loyal Troops: +15% morale for all mercenary units
  • Pioneers: +15% movement range for all armies and fleets

Carthage - Hannonid Dynasty

  • Administrators: +5% tax rate
  • Statesmen: Minor diplomatic bonus with all factions (cultural affinity)

Carthage - Magonid Dynasty

  • Iron Fist: -50% resistance to foreign occupation
  • Phoenician Prowess: +3 experience ranks for ship recruits

In game:

  • Cultural Traits allow for a powerful economy based on trading and commerce buildings, and reduces upkeep for the Mercenary armies needed to defend and expand it.
  • Start with several settlements and two Client States, spread out across North Africa, Sicily, Corsica, the Balearic Islands and southern Spain, giving easy access to the Western Mediterranean but making for a very challenging campaign start.
  • Have a small roster of their own largely Hellenic influenced units (including elephants,) but can also draw from a large array of mercenaries. Cultural traits, technologies, army traditions and character skills reduce the usually high recruitment and upkeep cost of mercenary units, making mercenary heavy armies not just viable but recommended.
  • Instead of separate factions, faction choice decides which party the player will use to lead the Carthage faction, with each having different Faction Traits.

In history:

  • The trading and maritime powerhouse of the Western Mediterranean.
  • Major rival of both Rome and Syracuse, they fought multiple conflicts with Rome in this era, known as the Punic Wars.
  • Probably most famous for Hannibal Barca, who lead Carthage's army in the Second Punic War, marched elephants across the Alps and inflicted multiple defeats upon Rome that would scar the Roman conscience for centuries.