Difference between revisions of "Witch"
(spelling ~~~~) |
(cat M2 info) |
||
Line 13: | Line 13: | ||
'''Warts''''' | '''Warts''''' | ||
''Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch.''-1 command -1 morale for troops on battle field | ''Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch.''-1 command -1 morale for troops on battle field | ||
+ | |||
+ | [[Category:Medieval 2 Information]] |
Revision as of 13:19, 22 February 2009
A Witch is a character in M2TW that appears in provinces with a high percentage of Heretical religious worship. She Spreads heresy further wherever she goes. A witch can be destroyed by a Priest or Imam using his denounce ability. If the Priest or Imam fails there is a chance the witch will kill the Priest depending on her Magic stat.
Effects
Witches may appear suddenly in regions that have high Heresy. Witches also spread Heresy in the regions they are in. They move about the campaign map, approaching characters. A Witch can 'curse' a general, giving him negative traits, and may make the character believe he has been struck by an un-holy affliction. A Witch has a better chance at cursing a general if she has a high Magic rating.
These traits include:
Flatulent "Ever since this man's encounter with that horrid pagan crone his stomach has been turning endlessly.": -2 Command -1 authority -2 morale for troops on battle field
Warts Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch.-1 command -1 morale for troops on battle field