Difference between revisions of "Required Triggers (M2-Scripting)"
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Revision as of 14:53, 11 April 2009
This table shows the Script Triggers required by Conditions and Exported by Events, and exactly how many times they are required and exported so as to establish the most used and least used triggers.
Script Trigger | Needed | Exported |
---|---|---|
character_record | 84 | TBD |
faction | 42 | TBD |
settlement | 26 | TBD |
enemy_unit | 16 | TBD |
player_unit | 16 | TBD |
target_faction | 12 | TBD |
resource_description | 10 | TBD |
region_id | 05 | TBD |
prior_build | 05 | TBD |
unit | 03 | TBD |
crusade | 03 | TBD |
captured_faction_info | 03 | TBD |
target_character_record | 03 | TBD |
army | 02 | TBD |
event_counter | 02 | TBD |
fort | 02 | TBD |
mission_details | 02 | TBD |
infer_attacking_unit | 02 | TBD |
infer_defending_unit | 01 | TBD |
best_finance_option | 01 | TBD |
advised_build | 01 | TBD |
character_action_advice | 01 | TBD |
event_type | 01 | TBD |
event | 01 | TBD |
religion | 01 | TBD |
nc_character_record | 01 | TBD |
mission_success_level | 01 | TBD |
ransom_type | 01 | TBD |
sm_position | 01 | TBD |
target_region_id | 01 | TBD |
target_religion | 01 | TBD |
target_settlement | 01 | TBD |
Script Trigger | Needed | Exported |