Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "The Shadow of Ishtar"

From TWC Wiki
Jump to navigationJump to search
m
Line 4: Line 4:
 
|width=
 
|width=
 
|title= The Shadow of Ishtar
 
|title= The Shadow of Ishtar
|compatibility= Kingdoms Total War
+
|compatibility= [[Kingdoms]] Total War
 
|type= Pseudo Historical
 
|type= Pseudo Historical
 
|members= [http://www.twcenter.net/forums/member.php?u=47404 Atatürk], [http://www.twcenter.net/forums/member.php?u=40532 Stephan], [http://www.twcenter.net/forums/member.php?u=44001 dragonsign]
 
|members= [http://www.twcenter.net/forums/member.php?u=47404 Atatürk], [http://www.twcenter.net/forums/member.php?u=40532 Stephan], [http://www.twcenter.net/forums/member.php?u=44001 dragonsign]
Line 71: Line 71:
 
= Forum =
 
= Forum =
 
Forum here; [http://www.twcenter.net/forums/showthread.php?t=212988 The Shadow of Ishtar]
 
Forum here; [http://www.twcenter.net/forums/showthread.php?t=212988 The Shadow of Ishtar]
 +
[[Category:Medieval 2: Total War Modifications (In Development)]]

Revision as of 06:03, 4 January 2011

File:Ishtarlogo.png

Template:Mod overview



Description

The Shadow of Ishtar is a total conversion mod set in a biblical era with brand new factions such as Assyria and Israel are pitted against each other on a brand new map with brand new units. The time span is from 814 BC - 500 BC.

Factions

  • Egypt
  • Judah
Map
  • Israel
  • Pheonicia
  • Assyria
  • Babylon
  • Elam
  • Media
  • Urartu
  • Phrygia
  • Kush
  • Saba
  • Lydia (Emerging)
  • Ionian Cities (Emerging)
  • Cimmerians (Emerging)
  • Skythians (Emerging)
  • Persian Empire (Emerging)
  • Rebellious Dynasty (Unplayable)

History

The idea of the modification was started by Atatürk, who brought up the proposal for there to be a 'Classical Africa: Total War'. Though like all raw ideas, they must be changed and altered if they are to change from primitive state to refinement. And thus, the second and most influential member of the team, Stephan then helped shape the modification into what it is today, The Shadow of Ishtar.

The Team

Visual Material

Forum

Forum here; The Shadow of Ishtar