Difference between revisions of "Dawn of Kingdoms"
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*Slower population growth | *Slower population growth | ||
*Lower income per turn | *Lower income per turn | ||
+ | |||
+ | ==Mini mods included (created by the same modder)== | ||
+ | *Alternate battle model for European Captains | ||
+ | *Alternate captain model for campaign map | ||
+ | *Reskin of Irish faction for M2TW: Kingdoms* | ||
+ | *New Model for Mailed Knights | ||
+ | *New Sergeant Models | ||
+ | *Dismounted Mailed Knights |
Revision as of 09:04, 15 September 2011
Dawn of Kingdoms | |
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Platform: | Medieval II: Total War - Kingdoms Expansion |
Mod Type: | Campaign enchachment and improvement |
Era: | same as vanilla (1080-1530) |
Mod Leader: | Lord Condormanius |
Release Status: | Beta |
Forum: | Hosted TWC Forum |
Campaign Map:
> |
Contents
Overview
The Dawn of Kingdoms is a modifications for Medieval II: Total War, playable with the Kingdoms expansion. Its mod developer is Lord Condormanius.
New Factions
The mod includes all the vanilla factions, plus Aragon, Armenia and Burgundy, but minus Portugal.
Features
- Two turns per year (900 turns total)
- Slower population growth
- Lower income per turn
Mini mods included (created by the same modder)
- Alternate battle model for European Captains
- Alternate captain model for campaign map
- Reskin of Irish faction for M2TW: Kingdoms*
- New Model for Mailed Knights
- New Sergeant Models
- Dismounted Mailed Knights