Difference between revisions of "Barracks (FOTS)"
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|Chain=[[:Category:FOTS_Buildings#Modern_Military_Chain|Modern Military Type]] | |Chain=[[:Category:FOTS_Buildings#Modern_Military_Chain|Modern Military Type]] | ||
|Requires='''Buildings''':<li>[[Cadet School (FOTS)|Cadet School]]</li>'''Arts''':<li>[[Arms Deals (FOTS)|Arms Deals]]</li> | |Requires='''Buildings''':<li>[[Cadet School (FOTS)|Cadet School]]</li>'''Arts''':<li>[[Arms Deals (FOTS)|Arms Deals]]</li> | ||
− | |Enables='''Buildings''':<li>[[Military Academy (FOTS)|Military Academy]]</li>'''Units''':<li>[[Line Infantry (FOTS)|Line Infantry]]</li><li>[[Sabre Cavalry (FOTS)|Sabre Cavalry]]</li><li>[[Azure Dragon Force (FOTS)|Azure Dragon Force]]</li><li>[[Sharpshooters (FOTS)|Sharpshooters]]</li><li>[[Kihetai (FOTS)|Kihetai]]</li><li>[[Red Bear Infantry (FOTS)|Red Bear Infantry]]</li><li>[[Revolver Cavalry (FOTS)|Revolver Cavalry]]</li><li>[[Black Tortoise Force (FOTS)|Black Tortoise Force]]</li><li>[[Tosa Riflemen (FOTS)|Tosa Riflemen]]</li> | + | |Enables='''Buildings''':<li>[[Military Academy (FOTS)|Military Academy]]</li>'''Units''':<li>[[Line Infantry (FOTS Unit)|Line Infantry]]</li><li>[[Sabre Cavalry (FOTS Unit)|Sabre Cavalry]]</li><li>[[Azure Dragon Force (FOTS Unit)|Azure Dragon Force]]</li><li>[[Sharpshooters (FOTS Unit)|Sharpshooters]]</li><li>[[Kihetai (FOTS Unit)|Kihetai]]</li><li>[[Red Bear Infantry (FOTS Unit)|Red Bear Infantry]]</li><li>[[Revolver Cavalry (FOTS Unit)|Revolver Cavalry]]</li><li>[[Black Tortoise Force (FOTS Unit)|Black Tortoise Force]]</li><li>[[Tosa Riflemen (FOTS Unit)|Tosa Riflemen]]</li> |
− | |Spawned Defence Forces=<li>[[Garrison Infantry (FOTS)|Garrison Infantry]]</li> | + | |Spawned Defence Forces=<li>[[Garrison Infantry (FOTS Unit)|Garrison Infantry]]</li> |
|Basic Building Statistics=<li>Cost: 3800</li><li>Recruitment capacity (units in training): +1</li><li>-1 to happiness from modernisation</li> | |Basic Building Statistics=<li>Cost: 3800</li><li>Recruitment capacity (units in training): +1</li><li>-1 to happiness from modernisation</li> | ||
|Clan Effects=+2 to modernisation (clan development)}} | |Clan Effects=+2 to modernisation (clan development)}} |
Revision as of 02:21, 22 October 2012
Barracks (FOTS) | |
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File:Barracks FOTS.png | |
Chain | Modern Military Type |
Requires | Buildings: |
Enables | Buildings: |
Spawned Defence Forces | |
Basic Building Statistics | |
Clan Effects | +2 to modernisation (clan development) |
See main article; FotS Buildings |
Description
A roof. Regular food. Regular pay. Glory and honour!
A barracks allows the recruitment of modern units in a province. A roof over one's head and regular food are powerful incentives to join the army.
Permanent barracks allow a standing army to be maintained in isolation from the civilian population, and any funny ideas that they may have about free speech or democracy. Even revolutionary armies quickly abandon one-man-one-vote as a way of creating discipline and deciding tactics when the bullets start flying. A permanent home for military units allows for a sense of identity, and for professionalism in the ranks, to develop.