Difference between revisions of "Barracks (FOTS)"
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==Description== | ==Description== | ||
− | A roof. Regular food. Regular pay. Glory and honour! | + | '''A roof. Regular food. Regular pay. Glory and honour!''' |
A barracks allows the recruitment of modern units in a province. A roof over one's head and regular food are powerful incentives to join the army. | A barracks allows the recruitment of modern units in a province. A roof over one's head and regular food are powerful incentives to join the army. |
Revision as of 02:25, 22 October 2012
Barracks (FOTS) | |
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File:Barracks FOTS.png | |
Chain | Modern Military Type |
Requires | Buildings: |
Enables | Buildings: |
Spawned Defence Forces | |
Basic Building Statistics | |
Clan Effects | +2 to modernisation (clan development) |
See main article; FotS Buildings |
Description
A roof. Regular food. Regular pay. Glory and honour!
A barracks allows the recruitment of modern units in a province. A roof over one's head and regular food are powerful incentives to join the army.
Permanent barracks allow a standing army to be maintained in isolation from the civilian population, and any funny ideas that they may have about free speech or democracy. Even revolutionary armies quickly abandon one-man-one-vote as a way of creating discipline and deciding tactics when the bullets start flying. A permanent home for military units allows for a sense of identity, and for professionalism in the ranks, to develop.