Difference between revisions of "Category:MTW2 Modding Tutorials"
From TWC Wiki
Jump to navigationJump to search (multiple campaign tut. added) |
|||
Line 11: | Line 11: | ||
*Tutorial - [http://forums.totalwar.org/vb/showthread.php?t=76289 How to Set up MTW2 for modding] by '''Alpaca''' | *Tutorial - [http://forums.totalwar.org/vb/showthread.php?t=76289 How to Set up MTW2 for modding] by '''Alpaca''' | ||
+ | |||
+ | *Tutorial - [http://www.twcenter.net/forums/showthread.php?t=93141 How to Add Multiple Campaigns (aka provincial campaigns)] by '''Alpaca''' (download included) | ||
*Download - [http://forums.totalwar.org/vb/showthread.php?t=76099 Mod Folder Installer] by '''Alpaca''' | *Download - [http://forums.totalwar.org/vb/showthread.php?t=76099 Mod Folder Installer] by '''Alpaca''' |
Revision as of 10:43, 18 April 2007
Links to tutorials and useful answers to common modding questions, divided by category.
For modding tools (eg model exporters) see MTW2 Modding Tools
When adding items please keep to existing format with type of article first;
Tutorial = extensive tutorial, step by step how to mod something etc.
Resource = lists of things that work in game, docudemon etc.
Download = downloads of helpful starting set-ups, re-formatted files etc. (not tools or mods please)
Answer = short piece on minor topic or answer to frequently asked question.
Contents
General Set-up Information
- Tutorial - How to Set up MTW2 for modding by Alpaca
- Tutorial - How to Add Multiple Campaigns (aka provincial campaigns) by Alpaca (download included)
- Download - Mod Folder Installer by Alpaca
- Answer - Using .cfg and .bat files .org Research Wiki
- Answer - Using mod switch without bat file by ShellShock
Units
- Tutorial - Adding Other Factions Units to New Faction by M3rcury15
- Tutorial - Creating Dismounted Version of Existing Unit by Zorgrath
- Tutorial - Creating ZoR (Zone of Recruitment) and Recruiting Mercenaries from Buildings by Sabre657
- Tutorial - Changing Mount Type of Cavalry Unit by AliAS
- Tutorial - Adding a New Unit by Musashi
- Tutorial - Guide to Formatted modeldb File and Syntax Checker by KnightErrant
- Tutorial - Enabling War Wagons and Wagon Walls by DukeofSerbia
- Tutorial - Using Era System to Recruit Units by DukeofSerbia
- Answer - Adding a Unit to the Game - Solutions to FAQs by Hesford
Unit Cards
Models
- Tutorial - Mesh to MS3D basic tutorial by zxiang1983 (requires Milkshape 3D v1.8 and Mesh 2 ms3d beta 0.18 by GrumpyOldMan)
Textures
- Tutorial - How to Edit Unit Textures by Sir Lancelot
- Tutorial - PhotoShop Skinning Tutorial by Halie Satanus - (written for RTW but principles relevant)
Animations
- Answer - Unpacking Animation Files by zxiang1983
Statistics
Formations
Buildings
- Resource - Building Effects New to M2TW supplied by CA, posted by Epistolary Richard
Mapping
Campaign Map
- Tutorial - Making a New Campaign Map by Myrddraal (written for RTW but mostly applicable for M2TW)
- Tutorial - How I Make My Maps by BDH (covers use of satellite data - written for RTW but applicable for M2TW)
- Tutorial - Adding a New Region by Xerces
- Tutorial - Changing the Appearance of Cities by Ralendil
- Resource - Vanilla Map Settlement Position Numbers by Nem Godslayer
- Download - Stripped Down Map by Alpaca
- Answer - Map Editing for AI Path-Finding Problems Ongoing research project by nikolai1962
- Answer - DIY corrected regions map by Spur
Battle Map
- Tutorial - Making Higher Level Settlements Display as Lower Level Settlements on the Battle Map by FactionHeir
Factions
- Tutorial - Creating a New Faction using Saxons and Normans by selenius4tsd
- Tutorial - Adding a New Faction from Nothing - Step by Step Guide by DukeofSerbia
- Tutorial - Guide to Emergent Factions in M2TW
- Answer - How to Unlock all Factions
Diplomacy
AI behaviour
Characters
- Tutorial - Creating Hyper-Extended Family Trees by Lopus
Traits & Ancillaries
- Tutorial - Beginners Guide to Coding Traits by Alpaca
- Tutorial - Beginners Guide to Triggers & Monitors by Alpaca
- Resource - List of Character Attributes supplied by CA, posted by Epistolary Richard
Scripting
- Resource - List of Events, Commands and Conditions supplied by CA, posted by Epistolary Richard
- Answer - Scripted unit recruitment pool replenishment by Epistolary Richard
Names
- Tutorial - Guide to Modding Character Names by deRougemont
- Download - Name Verifier by tornnight
Sounds
- Tutorial - How to Extract the Sound Files
Music
- Tutorial - How to Add Your Own Music by Trajan
2D Graphics
- Tutorial - Adding a New Faction Symbol by Alpaca
- Tutorial - 'Eyecandy' (loading screens and menu) by Alletun
- Tutorial - Changing Faction Icon by AliAS
Miscellaneous
- Tutorial - Guide to Guilds by DarkKnight
- Tutorial - Guide to Missions by DarkKnight
- Tutorial - How To Add New Historic Events by selenius4tsd
- Answer - Guide to Game Mechanism Behind Assassins
- Answer - Changing the Counter from Turns to Years
- Answer - Changing the Number of Years per Turn
- Answer - How to Remove the Pope
This category currently contains no pages or media.