Difference between revisions of "Shogun: Total War"
Antagonist (talk | contribs) (→Factions: Added list of factions with colours, and some info on unit roster.) |
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=== Factions === | === Factions === | ||
+ | The 7 playable factions in Shogun, with their faction colour: | ||
+ | |||
+ | * Hōjō (Purple) | ||
+ | * Imagawa (Light Blue) | ||
+ | * Mori (Red) | ||
+ | * Oda (Gold) | ||
+ | * Takeda (Black) | ||
+ | * Shimazu (Green) | ||
+ | * Uesugi (Dark Blue) | ||
+ | * | ||
+ | Each of these factions has an identical unit roster, but all recieve a bonus (usually in the form of a discount) in training a particular unit.: For example, the Uesugi faction recruits Samurai Archers at a lower cost then the other factions. | ||
+ | |||
+ | The Mongol Invasion expansion added a new, unique faction, the Mongols. | ||
=== Religion === | === Religion === |
Revision as of 04:09, 28 April 2007
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Shogun: Total War was the first game in the Total War Series.
Contents
Features
Shogun: Total War (STW) is the first of Creative Assembly's "Total War" series. It is a history-based grand strategy computer game that combines turn-based provincial development with real-time battles. The player assumes the role of one of seven daimyos (Uesugi, Shimazu, Oda, Mori, Imagawa, Takeda, Hōjō) attempting to unite feudal Japan during the Sengoku period ("The Age of the Country at War") and become Shogun. Sun Tzu's The Art of War is central to the game; its precepts are quoted often and its strategies recommended.
Gameplay
The play involves a strategic phase building up armies and moving them into provinces followed by a real time battle phase. During the strategic phase the players (that is including the AI players) decide where they are going to move their forces and then, when the player commits them, all the ordered movements are executed simultaneously. The three dimensional battles are notable for including aspects such as morale that had up to its publication usually been ignored by computer war games and are more typical of table top gaming. Sieges are played out using the same engine as the battles in the field. The advantage to the defender comes from the narrow gateway to the castles which prevents a larger force attacking with more than a small part of its strength.
Battles
Some of feudal Japan's greatest battles were recreated based on the expertise of some of the period's leading historical authorities.
Diplomacy
Factions
The 7 playable factions in Shogun, with their faction colour:
- Hōjō (Purple)
- Imagawa (Light Blue)
- Mori (Red)
- Oda (Gold)
- Takeda (Black)
- Shimazu (Green)
- Uesugi (Dark Blue)
Each of these factions has an identical unit roster, but all recieve a bonus (usually in the form of a discount) in training a particular unit.: For example, the Uesugi faction recruits Samurai Archers at a lower cost then the other factions.
The Mongol Invasion expansion added a new, unique faction, the Mongols.