Difference between revisions of "Casus Belli"
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===Scripts=== | ===Scripts=== | ||
− | Casus Belli includes a lot of changes | + | Casus Belli includes a lot of changes, namely: |
− | *Historically accurate scripts: Casus Belli | + | *Historically accurate scripts: Casus Belli focuses on historical events. |
− | *Three Roman military reforms: in order to be more historically accurate, Casus Belli introduces three additional reforms for the Roman factions. These military developements give the player access to new units for the | + | *Three Roman military reforms: in order to be more historically accurate, Casus Belli introduces three additional reforms for the Roman factions. These military developements give the player access to new units for the Roman army. |
− | *A new AOR script: units can only be recruited in certain regions, like elephants | + | *A new AOR script: units can only be recruited in certain regions or limited areas, like elephants can be found in a small amount of regions in [[Rome: Total War]]. |
− | *4 turn per years script (an optional feature, only available for | + | *4 turn per years script (an optional feature, only available for normal imperial campaign - ''Rome Casus Belli'') |
===Units=== | ===Units=== |
Revision as of 00:59, 6 October 2013
Template:Mod Information Table (no map)
Casus Belli, often abreviated to CB, is an Italian mod for Rome: Total War.
Contents
History
Originally created and developed by an Italian team named Alaudae Team, the Rome Casus Belli project was paused at the beta version 1.0.0 (subsequently updated to 1.1.0. with a patch). Casus Belli got its own hosted mod forum in early 2007. Modred, who had been the Alaudae Team leader, created a new edition in 2009, called Rome Casus Belli Classic Game, and released a series of versions. Then, in 2010, Iulianus Apostata began another new mod project, called Rome Casus Belli Gold, to continue the Modred's job. In May 2011, Iulianus Apostata released his first full creation, the 1.7.0 version; and then in late 2012, him, with his new Casus Belli Mod Team, released the latest full edition, version 1.8.0; which, in early October 2013, was followed by the 1.8.5 patch.
Description
Casus Belli is a mod exclusively made by Italian peoples, and the mod itself is made in Italian Language. It includes reskins for units of all factions, which are sometimes completely changed, and adds numerous historical scripts and features to the game. The mod covers the Roman Republic and the High Roman Empire periods; the normal imperial campagin, named Rome Casus Belli, begins in 170 BC and ends in 211 AD.
Features
Factions
All Rome: Total War factions are used, but all (except the rebel faction) are renamed. This is the Casus Belli faction list:
Roman Factions
The Roman factions are the Res Publica Populi Romani and the Roman rebels.
Barbarians
Among the barbarian factions are the Britons, the Dacians, the Gauls, the Germans, the Celtiberians, the Sarmatians and the Scythians.
Hellenic Factions
The Hellenic factions are the Achaean League, the Kingdom of Macedonia, the Ptolemaic Kingdom, the Seleucid Empire and the Thracians.
Eastern Factions
The eastern factions are the Kingdom of Armenia, the Kingdom of Pontus and the Parthian Empire.
African Factions
The african factions are the Republic of Carthage, the Kingdom of Numidia and the Kingdom of Garamantes.
Scripts
Casus Belli includes a lot of changes, namely:
- Historically accurate scripts: Casus Belli focuses on historical events.
- Three Roman military reforms: in order to be more historically accurate, Casus Belli introduces three additional reforms for the Roman factions. These military developements give the player access to new units for the Roman army.
- A new AOR script: units can only be recruited in certain regions or limited areas, like elephants can be found in a small amount of regions in Rome: Total War.
- 4 turn per years script (an optional feature, only available for normal imperial campaign - Rome Casus Belli)
Units
- Casus Belli adds a lot of new historically accurate units to the game.
- The remaining units are reskinned. This was done to add more to historical accuracy.
Miscellaneous
- With new units, a new timeline and somewhat different factions, new historical battles are a logical addition to the mod.
- Like new units, new buildings have also been included in Casus Belli, either to be able to create the new units, or for gameplay purposes.
- A new rebel system: as in Barbarian Invasion, the roman rebel faction will spawn when a roman settlement will revolt; new Loyalty sistem.
- Night battles.
- A lot of numbered roman legions (Cesarian and Imperial era).
- Two provincial campaigns:
- "Trophaeum 551 AVC" - map based on RS II campaign map - whit a lot of custom improvements. Timeframe: 202 BC - 180 AD
- Boudicca revolt's campaign. Timeframe: 61 - 62 AD
- New AVC (Ab Urbe Condita) calendar, to prevent the 66 BC BUG.
- The current version of Casus Belli, version 1.8.5, is only available in Italian.
The Team
- Iulianus Apostata (Mod Leader)
- Costantinus
- LegioXIIIGemina
- Special Thanks
- Old Team (Alaudae Team)
- Modred
- Sextus
- Davide.cool
- TOPUS MAGNUS
- Riczu 74
- Ariarathes
- Sirius 21
- Antioco III
- Alex Artan
- Quintillianus
- $Blackfire$