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Difference between revisions of "Renaissance Total War"

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(New page: {{mod|mod=Renaissance Total War|modscreenshot=Renaissance_total_war.jpg|platform= Medieval II - Total War|era=Renaissance - start date 1493|leader=[[Ra...)
 
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==External Links==
 
==External Links==
 
Renaissance Total War [http://www.twcenter.net/forums/forumdisplay.php?f=316 hosted forums] at TWC.
 
Renaissance Total War [http://www.twcenter.net/forums/forumdisplay.php?f=316 hosted forums] at TWC.
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[[Category:MTW2_Mods]]
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[[Category:TWC_Hosted_Modifications]]

Revision as of 15:36, 17 May 2007

Template:Mod

Releases

Version 2.75 released in this thread in January 2007.

Features

Release 2.75

  • 60+ new regions
  • New Faction: Teutonic Order
  • Darth Formations
  • Darth Campaign AI
  • The mod starts at 1493
  • Remade factions starting positions to be accurate for the time period
  • Timurids and Mongols fully playable without their invasion event.
  • Late era units( halberdiers, arquebusiers) available straight from the start
  • Disabled militia and outdated units
  • Renamed some units to match with the time period
  • Renamed the following factions:
Mongols: The Golden Horde
Timurids: The Timurid Empire
Egypt: The Mameluke Sultanate
Turks: The Ottoman Empire
Spain: The Kingdom Of Castille/Aragon
Russia: The Principality Of Muscovy
  • Dismounted Gothic Knights recruitable in the campaign.
  • Disabled rebelling characters.
  • Increased happiness in cities.
  • Settlements are well-developed.
  • Increased population levels.

Release 3.0

A more extensive modification for release 3.0 is currently being worked on.

Team

Renaissance tw splash.jpg
Image from splash screen by Serious samurai

External Links

Renaissance Total War hosted forums at TWC.