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Difference between revisions of "Lines of Battle"

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(Description)
(Description)
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==Description==
 
==Description==
Lines of Battle brings a complete overhaul to battles with missiles, and artillery being reworked and factions being completely redone. The mod aims to bring an epic experience to [[Total War: Rome II]] that it never had before with the implementation of new units, and battle mechanics being reworked making battles last longer.
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Lines of Battle brings a complete overhaul to battles with the battle mechanics being reworked such as the morale and fatigue of units with factions being completely redone.
  
 
==Features==
 
==Features==

Revision as of 06:56, 4 December 2014

Template:Mod Information Table (no map)

LoB Title.png

Lines of Battle is a tactical gameplay modification for Total War: Rome II that focus on historical accuracy and realism while at the same time keeping the gameplay fun

History

Lines of Battle was started by 'Gunny on September 05 2013 with the intention of changing the gameplay mechanics that Total War: Rome II had during launch. It stayed true to its objective throughout its development, but on November 03 2013, the team announced v3.0 which not only changes the gameplay mechanics, but also introduces AOR and other features that make the mod an overhaul of Total War: Rome II

Description

Lines of Battle brings a complete overhaul to battles with the battle mechanics being reworked such as the morale and fatigue of units with factions being completely redone.

Features

The Team

  • 'Gunny (Team Lead; Gameplay Design, eltic Design)
  • Ahiga (Carthiginian, Hellenic, and Eastern Faction Design)
  • Heathen Storm (Germanic Faction Design)

Visual Material

External Links