Difference between revisions of "Lines of Battle"
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==Description== | ==Description== | ||
− | Lines of Battle brings a complete overhaul to battles with the battle mechanics being reworked such as the morale and fatigue of units | + | Lines of Battle brings a complete overhaul to battles with the battle mechanics being reworked such as the morale and fatigue of units and the implementation of new units into the game. |
==Features== | ==Features== |
Revision as of 06:57, 4 December 2014
Template:Mod Information Table (no map)
Lines of Battle is a tactical gameplay modification for Total War: Rome II that focus on historical accuracy and realism while at the same time keeping the gameplay fun
History
Lines of Battle was started by 'Gunny on September 05 2013 with the intention of changing the gameplay mechanics that Total War: Rome II had during launch. It stayed true to its objective throughout its development, but on November 03 2013, the team announced v3.0 which not only changes the gameplay mechanics, but also introduces AOR and other features that make the mod an overhaul of Total War: Rome II
Description
Lines of Battle brings a complete overhaul to battles with the battle mechanics being reworked such as the morale and fatigue of units and the implementation of new units into the game.
Features
The Team
- 'Gunny (Team Lead; Gameplay Design, eltic Design)
- Ahiga (Carthiginian, Hellenic, and Eastern Faction Design)
- Heathen Storm (Germanic Faction Design)