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Difference between revisions of "Casus Belli"

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*Like new units, new buildings have also been included in Casus Belli, either to be able to create new units, that for gameplay purposes.
 
*Like new units, new buildings have also been included in Casus Belli, either to be able to create new units, that for gameplay purposes.
 
*A new roman government system.   
 
*A new roman government system.   
*A new rebel system: as in Barbarian Invasion, the roman rebel faction will spawn when a roman settlement will revolt: new Loyalty sistem.
+
*A new rebel system: as in Barbarian Invasion, the roman rebel faction will spawn when a roman settlement will revolt: new loyalty sistem.
 
*Night battles.
 
*Night battles.
 
*A lot of numbered roman legions (Cesarian and Imperial era).
 
*A lot of numbered roman legions (Cesarian and Imperial era).
 
*New AVC (''Ab Urbe Condita'') calendar and new roman factions internal names, to prevent the 66 BC BUG.   
 
*New AVC (''Ab Urbe Condita'') calendar and new roman factions internal names, to prevent the 66 BC BUG.   
*The current version of Casus Belli, version 1.9.0, is only available in Italian language.
+
*The current version of Casus Belli, version 1.9.0, is only available in the Italian language.
  
 
==The Team==
 
==The Team==

Revision as of 15:08, 16 March 2015

Template:Mod Information Table (no map)

Casus Belli, often abreviated to CB, is an Italian mod for Rome: Total War.

History

Originally created and developed by an Italian team named Alaudae Team, the Rome Casus Belli project was paused at the beta version 1.0.0 (subsequently updated to 1.1.0. with a patch). Casus Belli got its own hosted mod forum in early 2007. Modred, who had been the Alaudae Team leader, created a new edition in 2009, called Rome Casus Belli Classic Game, and released a series of versions. Then, in 2010, Iulianus Apostata began another new mod project, called Rome Casus Belli Gold, to continue the Modred's job. On May 2011, Iulianus Apostata released his first full creation, the 1.7.0 version; and then in late 2012, him, with his new Casus Belli Mod Team, released the latest full edition, version 1.8.0; which, in early October 2013, was followed by the 1.8.5 patch. On February 2015, this was succedeed by the 1.9.0 patch.

Description

Casus Belli is a mod exclusively made by Italian peoples, and the mod itself is made in Italian Language. It includes reskins for units of all factions, which are sometimes completely changed, and adds numerous historical scripts and features to the game. The mod covers the Roman Republic and the High Roman Empire periods; the normal imperial campagin, named Rome Casus Belli, begins in 170 BC and ends in 211 AD. There are also two provincial campaigns: Trophaeum 551 AVC - map based on RS II campaign map - with a lot of custom improvements (timeframe: 202 BC - 180 AD), and the Boudicca revolt's campaign (timeframe: 61 - 62 AD).

Features

Factions

All Rome: Total War factions (except the rebel faction) are renamed; a few are completely changed. This is the Casus Belli faction list:

Roman Factions

The Roman factions are the Res Publica Populi Romani and the Roman rebels.

Barbarians

Among the barbarian factions are the Britons, the Dacians, the Gauls, the Germans, the Celtiberians, the Sarmatians and the Scythians.

Hellenic Factions

The Hellenic factions are the Achaean League, the Kingdom of Macedonia, the Ptolemaic Kingdom, the Seleucid Empire and the semibarbarian Thracians.

Eastern Factions

The eastern factions are the Kingdom of Armenia, the Kingdom of Pontus and the Parthian Empire.

African Factions

The african factions are the Republic of Carthage, the Kingdom of Numidia and the Kingdom of Garamantes.

Scripts

Casus Belli includes a lot of changes, namely:

  • Historically accurate scripts: Casus Belli focuses on historical events.
  • Four Roman military reforms: in order to be more historically accurate, Casus Belli introduces four additional reforms for the Roman factions. These military developments give the player access to new units for the Roman army. The Augustan reform (expecialy administrative) only changes the general's bodyguard and gives access to the early praetorian troops.
  • A new AOR script: units can only be recruited in certain regions or limited areas, like elephants can be found in a small amount of regions in Rome: Total War.
  • 4 turn per years script (an optional feature, only available for the normal imperial campaign - Rome Casus Belli)

Units

  • Casus Belli adds a lot of historically accurate units to the game.
  • The remaining ones are replaced or reskinned. This is done to add more realism.

Miscellaneous

  • With new units, a new timeline and a little different factions, new historical battles are a logical addition to the mod.
  • Like new units, new buildings have also been included in Casus Belli, either to be able to create new units, that for gameplay purposes.
  • A new roman government system.
  • A new rebel system: as in Barbarian Invasion, the roman rebel faction will spawn when a roman settlement will revolt: new loyalty sistem.
  • Night battles.
  • A lot of numbered roman legions (Cesarian and Imperial era).
  • New AVC (Ab Urbe Condita) calendar and new roman factions internal names, to prevent the 66 BC BUG.
  • The current version of Casus Belli, version 1.9.0, is only available in the Italian language.

The Team

Iulianus Apostata (Mod Leader)
Costantinus
LegioXIIIGemina
Special Thanks
Old Team (Alaudae Team)
Modred
Sextus
Davide.cool
TOPUS MAGNUS
Riczu 74
Ariarathes
Sirius 21
Antioco III
Alex Artan
Quintillianus
$Blackfire$

Visual Material

External Links

Hosted Mod Forum on TWC