Difference between revisions of "Dawn of Kingdoms"
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Revision as of 14:00, 30 May 2017
Dawn of Kingdoms | |
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Platform: | Medieval II: Total War - Kingdoms Expansion |
Mod Type: | Campaign enhancement and improvement |
Era: | same as vanilla (1080-1530) |
Mod Leader: | Lord Condormanius |
Release Status: | Beta |
Forum: | Hosted TWC Forum |
Campaign Map: |
The Dawn of Kingdoms is a modification for Medieval II: Total War, playable with the Kingdoms expansion. Its mod developer is Lord Condormanius.
Contents
History
This mod started in the early months of 2007 by Lord Condormanius, as the Middle Ages: Total War mod. Lopus, der Kaiser and Heretic Fang soon joined in and the mod got very soon (less than one month after initiation) its own hosted forum at TWC. The mod was renamed to Dawn of Kingdoms during the early stages of the mod development, June 2007. Fra70 joined the mod team later, while Lopus and der Kaiser dropped off. Eventually, Lord Condormanius was left as the sole mod developper of the mod and released the v.0851 beta version in November 2008. Currently (late 2011), in the mod leader's own words '...modding has taken a back seat to [his] children and work. [He]'ll get back to it eventually'.
Features
General Features
- Two turns per year (900 turns total)
- Slower population growth
- Lower income per turn
- Must be played on Very Hard for both campaign and battle settings.
Factions
- England
- France
- The Holy Roman Empire
- Spain
- Venice
- Milan
- Scotland
- The Byzantine Empire
- Russia
- Moors
- Turks
- Egypt
- Denmark
- Poland
- Hungary
- Sicily
- Aragon
- Armenia
- Burgundy
Included mods (created by the same modder)
- Alternate battle model for European Captains
- Alternate captain model for campaign map
- Reskin of Irish faction for M2TW: Kingdoms*
- New Model for Mailed Knights
- New Sergeant Models
- Dismounted Mailed Knights
Mod Team
This is currently a personal mod and Lord Condormanius, usually referred to as 'LC', is the only modder working on it.