Difference between revisions of "Ji Militia (TW3K Unit)"
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− | + | {{TW3K Unit|image=[[Image:]] | |
− | |Class= | + | |Element=Wood |
− | |Unit Size= | + | |Class=Halberd Infantry |
− | |Weaponry= | + | |Weight=Light |
− | |Morale= | + | |Unit Size=160 |
− | |Melee Attack= | + | |Weaponry=Ji (Polearm) |
− | |Ranged | + | |Armour=Leather (Partial) |
− | | | + | |Shield=N/A |
− | | | + | |Morale=28 |
− | |Accuracy= | + | |Melee Damage=25 |
− | |Range= | + | |Melee Damage (Armour Piercing)=25 |
− | |Ammunition= | + | |Melee Attack Rate=20 |
− | | | + | |Charge Bonus=22 |
− | | | + | |Melee Evasion (Base)=6% |
− | | | + | |Melee Evasion (Shield)=N/A |
− | | | + | |Armour (Base)=20 |
− | | | + | |Armour (Shield)=N/A |
− | | | + | |Ranged Block Chance=0% |
− | | | + | |Ranged Damage=N/A |
− | |Attributes= | + | |Ranged Damage (Armour Piercing)=N/A |
+ | |Accuracy=N/A | ||
+ | |Range=N/A | ||
+ | |Ammunition=N/A | ||
+ | |Recruitment Cost=450 | ||
+ | |Upkeep Cost=120 | ||
+ | |Building Requirements=N/A | ||
+ | |Tech Requirements=N/A | ||
+ | |General Class Requirements=N/A | ||
+ | |General Level Requirements=N/A | ||
+ | |Faction Requirements=N/A | ||
+ | |Attributes=Charge Reflection vs. Mounted, | ||
+ | Hide in Forest | ||
+ | |||
}} | }} | ||
[[Category:TW3K Units]] | [[Category:TW3K Units]] |
Revision as of 01:04, 26 November 2019
Ji Militia (TW3K Unit) | |
---|---|
[[Image:]] | |
Element | Wood |
Class | Halberd Infantry |
Weight | Light |
Unit Size | 160 |
Weaponry | Ji (Polearm) |
Armour | Leather (Partial) |
Shield | N/A |
Morale | 28 |
Speed | |
Melee Damage | 25 |
Melee Damage (Armour Piercing) | 25 |
Melee Attack Rate | 20 |
Charge Bonus | 22 |
Bonus vs Cavalry | |
Melee Evasion (Base) | 6% |
Melee Evasion (Shield) | N/A |
Armour (Base) | 20 |
Armour (Shield) | N/A |
Ranged Block Chance | 0% |
Ranged Damage | N/A |
Ranged Damage (Armour Piercing) | N/A |
Accuracy | N/A |
Range | N/A |
Ammunition | N/A |
Recruitment Cost | 450 |
Upkeep Cost | 120 |
Building Requirements | N/A |
General Class Requirements | N/A |
General Level Requirements | N/A |
Faction Requirements | N/A |
Attributes | Charge Reflection vs. Mounted,
Hide in Forest |