Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Sacred Band (RTW unit)"

From TWC Wiki
Jump to navigationJump to search
(Details)
 
(2 intermediate revisions by the same user not shown)
Line 32: Line 32:
  
 
==Details==
 
==Details==
Sacred Bands are the last infantry recruited by Carthage.  Sacred Bands are most potent on the battlefield and have higher morale than any other Carthaginian infantry unit.  Although similar in appearance and abilities to the Greek [[Armored_Hoplites_(RTW_unit) |Armored Hoplites]], Carthaginian Sacred Bands have a noticeably higher statistical ability, mostly in attack and morale.  As a result, these units are more expensive and take two turns to recruit, further limiting their general accessibility to the faction of Carthage.
+
Sacred Bands are the last infantry recruited by Carthage.  Sacred Bands are most potent on the battlefield and have higher morale than any other Carthaginian infantry unit.  They are the strongest Hoplite unit besides the Spartans; they have a tremendous defense and can hold off anything for a long time. They will destroy all cavalry as well as almost any  infantry from the front, and missiles will do almost no damage to them. They are vulnerable on the flanks but unlike most Phalanx units they are decent at using their swords.
 +
 
 +
Although similar in appearance and abilities to the Greek [[Armored_Hoplites_(RTW_unit) |Armored Hoplites]], Carthaginian Sacred Bands have a noticeably higher statistical ability, mostly in attack and morale.  As a result, these units are more expensive and take two turns to recruit. They also require a large city and a Awesome Temple of Baal, a Temple most enemy cities will not have, further limiting their general accessibility to the faction of Carthage.
  
 
==Factions==
 
==Factions==

Latest revision as of 13:02, 15 May 2020

Sacred Band (RTW unit)
Sacred band (RTW).png
Class Spearmen
Unit Size 160 men
Weaponry
  • Spear
  • Sword
  • Morale 10
    Melee Attack
  • 12
  • 8
  • Ranged Attack N/A
    Defence 23
    Charge Bonus
  • 4
  • 3
  • Accuracy N/A
    Range N/A
    Ammunition N/A
    Region Global
    Recruitment Cost 710
    Upkeep Cost 270
    Turns to Build 2
    Unit Limit Unlimited
    Building Requirements Awesome Temple of Baal
    Technology Requirements None
    Attributes
  • Can sap
  • Can hide in forests
  • Can form phalanx
  • Sacred band unit card (RTW).png The Sacred Band is the elite infantry of any Carthaginian army and can be relied upon to do their duty to the end.

    Overview

    The Sacred Band is the elite infantry of any Carthaginian army and can be relied upon to do their duty to the end. They are equipped and organized in the same fashion as Greek hoplites, with long spears, large shields, breastplates and helmets, and they can use phalanx tactics. This is a style of warmaking that has proved its worth over the centuries.

    They are drawn from the social elite of Carthage, men of noble and wealthy birth and their loyalty is exemplary. The original purpose of the Sacred Band was to act as an officer corps for the Carthaginian army and an elite force, and to put Carthage above any local loyalties. Opponents have learned that these men are formidable in battle, a linchpin for the entire Carthaginian army!

    Details

    Sacred Bands are the last infantry recruited by Carthage. Sacred Bands are most potent on the battlefield and have higher morale than any other Carthaginian infantry unit. They are the strongest Hoplite unit besides the Spartans; they have a tremendous defense and can hold off anything for a long time. They will destroy all cavalry as well as almost any infantry from the front, and missiles will do almost no damage to them. They are vulnerable on the flanks but unlike most Phalanx units they are decent at using their swords.

    Although similar in appearance and abilities to the Greek Armored Hoplites, Carthaginian Sacred Bands have a noticeably higher statistical ability, mostly in attack and morale. As a result, these units are more expensive and take two turns to recruit. They also require a large city and a Awesome Temple of Baal, a Temple most enemy cities will not have, further limiting their general accessibility to the faction of Carthage.

    Factions

  • Carthage Faction Symbol-Vanilla.png Carthage