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Difference between revisions of "Custom Campaign/Retrofit mod"

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{{Mod_overview
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{{Mod Information Table
|width=
+
|Platform=[[Medieval II: Total War: Kingdoms]]
|title=Custom Campaign/Retrofit mod
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|Mod Type=Overhaul
|compatibility= Kingdoms Total War
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|Era=Medieval
|type=  
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|Mod Leader=[https://www.twcenter.net/forums/member.php?u=27228 Unspoken Knight]
|members= Unspoken Knight
+
|Release Status=CC V2 / RM V1
|release= Released CC V2 / RM V1
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|Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=485 Here]
|description= Provide additional gameplay / Improvements and bug fixes to vanilla game
 
 
}}
 
}}
 
 
 
 
='''Retrofit mod'''=
 
='''Retrofit mod'''=
  
Line 19: Line 15:
 
==Features==
 
==Features==
  
- Hotseat Campaigns.
+
*Hotseat Campaigns.
- Control AI Reinforcements.
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*Control AI Reinforcements.
- Boiling Oil.
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*Boiling Oil.
- 4 Additional custom battle maps (Backwoods, Borderlands, Forts, Trenches).
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*4 Additional custom battle maps (Backwoods, Borderlands, Forts, Trenches).
- Unit rebalancing.
+
*Unit rebalancing.
- AI Unit Recruitment tweaks.
+
*AI Unit Recruitment tweaks.
- Campaign AI Tweaks.
+
*Campaign AI Tweaks.
- Miscellaneous bug fixes and improvements.
+
*Miscellaneous bug fixes and improvements.
  
 
==The Team==
 
==The Team==
  
[http://www.twcenter.net/forums/member.php?u=27228 Unspoken Knight]
+
[https://www.twcenter.net/forums/member.php?u=27228 Unspoken Knight]
  
 
==Included Mods==
 
==Included Mods==
*[http://www.twcenter.net/forums/showthread.php?t=135950 Grand Units Addon(for Retrofit v1.0) Version 6.0]
+
*[https://www.twcenter.net/forums/showthread.php?t=135950 Grand Units Addon(for Retrofit v1.0) Version 6.0]
*[http://www.twcenter.net/forums/showthread.php?t=191857 Retrofit Multiplayer V2.0 released]
+
*[https://www.twcenter.net/forums/showthread.php?t=191857 Retrofit Multiplayer V2.0 released]
*[http://www.twcenter.net/forums/showthread.php?t=160616 Hotseat Launcher]
+
*[https://www.twcenter.net/forums/showthread.php?t=160616 Hotseat Launcher]
  
 
==History==
 
==History==
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<u>Download Link :</u>
 
<u>Download Link :</u>
  
*[http://www.twcenter.net/forums/showthread.php?t=118680 Retrofit mod V1.0]
+
*[https://www.twcenter.net/forums/showthread.php?t=118680 Retrofit mod V1.0]
  
 
='''Custom Campaign'''=
 
='''Custom Campaign'''=
Line 53: Line 49:
  
 
==Features==
 
==Features==
 
+
*Custom Campaign Maps: 6 Custom campaigns have been created and can
- Custom Campaign Maps: 6 Custom campaigns have been created and can
 
 
be accessed from the single player front end menu.
 
be accessed from the single player front end menu.
- Historical and Multiplayer Scenario Battles: The historical and
+
*Historical and Multiplayer Scenario Battles: The historical and
 
multiplayer scenario battles from Medieval II: Total War have been
 
multiplayer scenario battles from Medieval II: Total War have been
 
modified to unlock all battle maps for both single and multiplayer.
 
modified to unlock all battle maps for both single and multiplayer.
- Tech Tree Rebalancing: Campaign recruitment has been significantly
+
*Tech Tree Rebalancing: Campaign recruitment has been significantly
 
rebalanced, nearly all faction units are recruitable (including
 
rebalanced, nearly all faction units are recruitable (including
 
generals) and upkeep costs have been approximately halved.
 
generals) and upkeep costs have been approximately halved.
- Heir/Leader Campaign Models: heirs and leaders now have a different
+
*Heir/Leader Campaign Models: heirs and leaders now have a different
 
campaign map visual model compared to other generals and family
 
campaign map visual model compared to other generals and family
 
members.
 
members.
Line 68: Line 63:
 
==The team==
 
==The team==
  
[http://www.twcenter.net/forums/member.php?u=27228 Unspoken Knight]
+
[https://www.twcenter.net/forums/member.php?u=27228 Unspoken Knight]
  
 
==Included Mods==
 
==Included Mods==
  
*[http://www.twcenter.net/forums/showthread.php?t=160616 Hotseat Launcher]
+
*[https://www.twcenter.net/forums/showthread.php?t=160616 Hotseat Launcher]
  
 
==History==
 
==History==
Line 78: Line 73:
 
Download Links :</u>
 
Download Links :</u>
  
*[http://www.twcenter.net/forums/showthread.php?t=159078 Custom Campaign V2.0]
+
*[https://www.twcenter.net/forums/showthread.php?t=159078 Custom Campaign V2.0]
*[http://www.twcenter.net/forums/showthread.php?t=100492 Custom Campaign V1.02]
+
*[https://www.twcenter.net/forums/showthread.php?t=100492 Custom Campaign V1.02]
 +
 
 +
 
 +
[[Category:M2TW Mods (Released)]]

Latest revision as of 12:23, 18 February 2021

Custom Campaign/Retrofit mod
Platform Medieval II: Total War: Kingdoms
Mod Type Overhaul
EraMedieval
Mod Leader Unspoken Knight
Release Status CC V2 / RM V1
Forum / Thread Here

Retrofit mod

Description

The Retrofit Mod retrofits various Medieval II Total War (M2TW): Kingdoms features, improvements and bug fixes to vanilla M2TW. This mod can be used as it is, or as a base to create additional M2TW: Kingdoms mods

Features

  • Hotseat Campaigns.
  • Control AI Reinforcements.
  • Boiling Oil.
  • 4 Additional custom battle maps (Backwoods, Borderlands, Forts, Trenches).
  • Unit rebalancing.
  • AI Unit Recruitment tweaks.
  • Campaign AI Tweaks.
  • Miscellaneous bug fixes and improvements.

The Team

Unspoken Knight

Included Mods

History

Download Link :

Custom Campaign

Description

The Custom Campaign Mod is a small mod designed to provide additional gameplay and content for Medieval II: Total War. Many of the changes are subjectively chosen by the author for different and/or improved gameplay and will not suit all players and playing styles.

Features

  • Custom Campaign Maps: 6 Custom campaigns have been created and can

be accessed from the single player front end menu.

  • Historical and Multiplayer Scenario Battles: The historical and

multiplayer scenario battles from Medieval II: Total War have been modified to unlock all battle maps for both single and multiplayer.

  • Tech Tree Rebalancing: Campaign recruitment has been significantly

rebalanced, nearly all faction units are recruitable (including generals) and upkeep costs have been approximately halved.

  • Heir/Leader Campaign Models: heirs and leaders now have a different

campaign map visual model compared to other generals and family members.

The team

Unspoken Knight

Included Mods

History

Download Links :