Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "King's Banner"

From TWC Wiki
Jump to navigationJump to search
m (Removed category "M2TW Mods"; Quick-adding category "Medieval 2: Total War Modifications (Released)" (using HotCat))
 
(11 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{mod3|mod=King's Banner|image=[[Image:Kings banner screen.jpg]]|platform=[[Kingdoms]]|era=Medieval|leader=[[joedreck]]|mod-folder=? tbc|release=[http://www.twcenter.net/forums/showthread.php?t=117759 Version 3.0]|map=New provinces added}}
+
{{Mod Information Table
'''King's Banner 3.0''', a mod for M2TW Kingdoms with upgraded banners and shield textures, new units and campaign map, also game play adjustments. Many more little things...
+
|Platform=[[Medieval II Total War: Kingdoms]]
 +
|Mod Type=Graphics Pack and Campaign Enhancement
 +
|Era=Medieval
 +
|Mod Leader=[[joedreck]]
 +
|Release Status=3.0
 +
|Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=453 Here]
 +
}}
  
REQUIRES RETROFIT MOD AS BASIS
+
==Description==
 +
[[File:Kings banner screen.jpg|right|Kings Banner in-game screenshot]]
 +
This is a mod for Medieval II: Total War.
 +
This mod adds over 130 new main banners, many new upgrade banners and over 300 new shield textures for Medieval 2.
 +
Every one of the large factions have received new banners.
 +
There also created a system which will allow more banners for each faction than was available in vanilla.
 +
Developer tried to make all textures as historically accurate, as was possible.
  
 
==Features==
 
==Features==
Line 13: Line 25:
 
*Przemysl (poland)
 
*Przemysl (poland)
 
*Jerusalem (all crusader states)
 
*Jerusalem (all crusader states)
 
 
Other units:
 
Other units:
 
*Byzantine Palace Guard (byzantium)
 
*Byzantine Palace Guard (byzantium)
 
*Teutonic soldiers (hre) (Crossbowmen, Helbardier, Swordmen)
 
*Teutonic soldiers (hre) (Crossbowmen, Helbardier, Swordmen)
 
 
These special units are recruitable in special cities/castles and are rare.
 
These special units are recruitable in special cities/castles and are rare.
 
 
Order Knights;<br>
 
Order Knights;<br>
 
Complete with own uniforms, banners and shields:
 
Complete with own uniforms, banners and shields:
Line 28: Line 37:
 
*Knights of Komtur Grudenc, Braunsberg, Marienburg (hre)
 
*Knights of Komtur Grudenc, Braunsberg, Marienburg (hre)
 
(with 2 new helmets)
 
(with 2 new helmets)
 
 
===Other New units===
 
===Other New units===
 
*Light Swordmen: recuitable in the early period in castles
 
*Light Swordmen: recuitable in the early period in castles
Line 38: Line 46:
 
*Mazowiak (poland)
 
*Mazowiak (poland)
 
*Pronoia Infantry, Light Infantrymen, Byzantine Spearmen (byzantine)
 
*Pronoia Infantry, Light Infantrymen, Byzantine Spearmen (byzantine)
 
 
===New Character Battle Models===
 
===New Character Battle Models===
 
Generals, Heirs & Kings;
 
Generals, Heirs & Kings;
Line 45: Line 52:
 
*Heirs: spain, hre, england, france, venice
 
*Heirs: spain, hre, england, france, venice
 
*Kings: spain, hre, england, france, byzantine, venice
 
*Kings: spain, hre, england, france, byzantine, venice
 
 
 
===Shields, Banners, Textures===
 
===Shields, Banners, Textures===
 
Some of the units have special banners, which are only for them. Examples: Templar, Teutonic order (3 different), special units
 
Some of the units have special banners, which are only for them. Examples: Templar, Teutonic order (3 different), special units
 
 
*over 500 shield textures (min 200 made by Salty for our mod Art of War).
 
*over 500 shield textures (min 200 made by Salty for our mod Art of War).
 
The heraldic symbols are from historical sources.
 
The heraldic symbols are from historical sources.
Line 55: Line 59:
 
The heraldic symbols are from historical sources.
 
The heraldic symbols are from historical sources.
 
*the units get the burreks textures and some are my design.
 
*the units get the burreks textures and some are my design.
 
 
===New Weapons===
 
===New Weapons===
 
(in following categories);
 
(in following categories);
Line 61: Line 64:
 
*Twohander-Axe, Bill, Poleaxe, Berdiche
 
*Twohander-Axe, Bill, Poleaxe, Berdiche
 
*Hellebard, Voulge, Swordstaff
 
*Hellebard, Voulge, Swordstaff
 
 
 
===Ancillaries (retinue)===
 
===Ancillaries (retinue)===
 
*adds over 140 new pics for the retinue
 
*adds over 140 new pics for the retinue
Line 68: Line 69:
 
*every faction got their own crowns (the arabic get a special symbol)
 
*every faction got their own crowns (the arabic get a special symbol)
 
*every faction got their own king's banners
 
*every faction got their own king's banners
 
 
 
===Map/Battle Map===
 
===Map/Battle Map===
 
*add new Provinces: St Austell, Norwich, Burgos, Koeln, Marienburg, Radom, Gniezno, Bryno, Orleans, Ripen, Allborg, Lund, Lagos, Oporto
 
*add new Provinces: St Austell, Norwich, Burgos, Koeln, Marienburg, Radom, Gniezno, Bryno, Orleans, Ripen, Allborg, Lund, Lagos, Oporto
Line 88: Line 87:
 
*add new mercs (european muslims) for islamic factions
 
*add new mercs (european muslims) for islamic factions
 
*add mini siege mod for better strat siege optic
 
*add mini siege mod for better strat siege optic
 +
==Included mods==
  
 +
*Retrofit mod for basis
 +
*Burrek's Mod
  
 +
==History==
  
==Installation==
+
*[https://www.twcenter.net/forums/forumdisplay.php?f=485 Retrofit Mod, it's needed for basis]
VERY SIMPLE INSTALLATION FOR BEGINNER
+
*[https://www.twcenter.net/forums/downloads.php?do=file&id=1988 English version]
 
 
YOU NEED THE RETROFIT MOD AS BASIS
 
 
 
Install description: Unpack the files in your SEGA folder.
 
 
 
here is the link:
 
English version:
 
  
http://www.twcenter.net/forums/downloads.php?do=file&id=1988
 
  
 +
==The Team==
 +
Mod leader:
 +
:[https://www.twcenter.net/forums/member.php?u=23069 joedreck]
  
==Credits==
 
 
Thanks to:
 
Thanks to:
:Unspoken Knight for his Retrofit mod
+
:[https://www.twcenter.net/forums/member.php?u=27228 Unspoken Knight] for his Retrofit mod
:Salty for the Denmark color changes and Italien shields
+
:[https://www.twcenter.net/forums/member.php?u=16449 Salty] for the Denmark color changes and Italien shields
:Burrek's Mod for his textures
+
:[https://www.twcenter.net/forums/member.php?u=4887 riczu74] for his siege and trading minimod
:riczu74 for his siege and trading minimod
+
:[https://www.twcenter.net/forums/member.php?u=22702 Alletun] for his help with milkshape
:Alletun for his help with milkshape
 
:The mod leader for King's Banner is [[joedreck]]
 
  
 
== See Also ==
 
== See Also ==
*[http://www.twcenter.net/forums/forumdisplay.php?f=453 TWC hosted forum]
+
*[https://www.twcenter.net/forums/forumdisplay.php?f=453 TWC hosted forum]
*[http://www.twcenter.net/forums/showthread.php?t=117759 Release thread for King's Banner 3.0]
+
*[https://www.twcenter.net/forums/showthread.php?t=117759 Release thread for King's Banner 3.0]
  
 +
==Visual Material==
  
 +
<gallery>
 +
Image:18011684vz6.jpg
 +
Image:71575625sc0.jpg
 +
Image:93932635tb6.jpg
 +
Image:Teutonichelmetstn0.jpg
 +
</gallery>
  
[[Category:Medieval 2: Total War Modifications (Released)]]
+
[[Category:M2TW Mods (Released)]]
 +
[[Category:King's Banner]]

Latest revision as of 12:37, 18 February 2021

King's Banner
Platform Medieval II Total War: Kingdoms
Mod Type Graphics Pack and Campaign Enhancement
EraMedieval
Mod Leader joedreck
Release Status 3.0
Forum / Thread Here


Description

Kings Banner in-game screenshot

This is a mod for Medieval II: Total War. This mod adds over 130 new main banners, many new upgrade banners and over 300 new shield textures for Medieval 2. Every one of the large factions have received new banners. There also created a system which will allow more banners for each faction than was available in vanilla. Developer tried to make all textures as historically accurate, as was possible.

Features

Special Units

Knights of:

  • Bremer, Leibwalcks (hre)
  • Gongora, Mora (spain, portugal)
  • Norfolk, Cornwall (england)
  • Fogliano (milan, venice, sicily)
  • Przemysl (poland)
  • Jerusalem (all crusader states)

Other units:

  • Byzantine Palace Guard (byzantium)
  • Teutonic soldiers (hre) (Crossbowmen, Helbardier, Swordmen)

These special units are recruitable in special cities/castles and are rare. Order Knights;
Complete with own uniforms, banners and shields:

  • Knights of Miechowici (poland, hungary)
  • Knights Templar, Veteran Knights Templar (france)
  • Knights of Malta (milan, venice)
  • Knights Hospitaller, Veteran Knights Hospitaller (england, scotland, denmark, sicily)
  • Knights of Komtur Grudenc, Braunsberg, Marienburg (hre)

(with 2 new helmets)

Other New units

  • Light Swordmen: recuitable in the early period in castles

(hre, france, england, scotland, denmark, poland, hungary, sicily, venice, milan, spain, portugal)

  • Swordmen: recuitable in the middle period in cities

(hre, france, england, milan, venice, sicily. get a special one: poland, hungary)

  • Heavy Mailed Knight: recuitable in the early period in castles

(hre, england, france, denmark, milan, venice, sicily, portugal, spain, scotland)

  • Mazowiak (poland)
  • Pronoia Infantry, Light Infantrymen, Byzantine Spearmen (byzantine)

New Character Battle Models

Generals, Heirs & Kings;

added new general battle models for some factions
  • Generals: spain, hre, england, venice, france, byzantine
  • Heirs: spain, hre, england, france, venice
  • Kings: spain, hre, england, france, byzantine, venice

Shields, Banners, Textures

Some of the units have special banners, which are only for them. Examples: Templar, Teutonic order (3 different), special units

  • over 500 shield textures (min 200 made by Salty for our mod Art of War).

The heraldic symbols are from historical sources.

  • over 140 banners. Some of them are retextured with a material texture

The heraldic symbols are from historical sources.

  • the units get the burreks textures and some are my design.

New Weapons

(in following categories);

  • Axe, Warhammer, Sword, Mace
  • Twohander-Axe, Bill, Poleaxe, Berdiche
  • Hellebard, Voulge, Swordstaff

Ancillaries (retinue)

  • adds over 140 new pics for the retinue
  • no doubble pics for the ancs and the arabic got their own pics
  • every faction got their own crowns (the arabic get a special symbol)
  • every faction got their own king's banners

Map/Battle Map

  • add new Provinces: St Austell, Norwich, Burgos, Koeln, Marienburg, Radom, Gniezno, Bryno, Orleans, Ripen, Allborg, Lund, Lagos, Oporto
  • add more Rebels inside the Rebel settlements
  • add new settlement managment. the settlements don't grow so fast
  • add expensive buildings, which have longer building time
  • add new ressources: salt, tar, honey, hemp, dogs
  • add agents limit(spy and assassin)
  • add new recruiting system. mounted-, foot-troops need for building stables or barracks
  • add more money for the ai (for expensive buldings aso)
  • add some new unit cards (archer, crossbowmen...)
  • add new city/castle look for england, south europe and teutonic regions
  • add more expencive upgrades for the units
  • add new upkeep costs. horses are more expensive then foot troops
  • add stronger missile archers and crossbowmen (+1)
  • add new models and textures for upgraded venetian archers
  • add typical english spearmen with their helmets as upgraded levy spearmen
  • add new mercs (european muslims) for islamic factions
  • add mini siege mod for better strat siege optic

Included mods

  • Retrofit mod for basis
  • Burrek's Mod

History


The Team

Mod leader:

joedreck

Thanks to:

Unspoken Knight for his Retrofit mod
Salty for the Denmark color changes and Italien shields
riczu74 for his siege and trading minimod
Alletun for his help with milkshape

See Also

Visual Material