Difference between revisions of "Sands of Conquest"
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− | [[File: | + | [[File:SOC banner.png|center]] |
− | + | ||
− | {{ | + | {{Mod Information Table |
− | + | |Platform=[[Medieval 2: Total War]]. | |
− | | | + | |Mod Type=Total conversion. |
− | | | + | |Era=Medieval Fantasy. |
− | | | + | |Mod Leader=[http://www.twcenter.net/forums/member.php?u=49119 Druvtar de Bodemloze] |
− | | | + | |Release Status=[http://www.twcenter.net/forums/showthread.php?t=453209 Beta] |
− | | | + | |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1754 Here] |
− | | | + | |Campaign Map=[[File:Soc1.jpg|350px|Enter Caption Here]] |
− | + | }} | |
+ | ==Description== | ||
+ | Sands of Conquest is a fantasy mod for [[Medieval 2: Total War]] set on the island of Lurija on the mostly water planet of Wona | ||
+ | Lurija is the only landmass on the planet ( except for a few smaller islands which are on the parameters of it) | ||
+ | there are ten factions (Dynasties,all Similar to Islamic earth culture) which inhabit this island world. | ||
+ | The basic Idea is each one of these Dynasties starts out with their own secluded "Desert" Oasis area & build to where they can expand in Dominion across the Island & eventually conquer (as part of the win conditions) all five of the heavily fortified Rebel Fortresses in the center of the Island | ||
+ | ==Features== | ||
+ | * Brand new map featuring 160+ regions! | ||
+ | * Twenty Five new buildings made for the Islamic Cultures. | ||
+ | * Lots of new, middle eastern music! | ||
+ | * Most of the loading screens have been replaced to have a more Islamic theme to fir in with the mod more. Also there is new quotes to go with these new loading screens. | ||
+ | * Completlley new user interface! | ||
+ | ===Factions=== | ||
+ | Because Sands of Conqust is a fantasy mod there is a whole new list of factions! Here is the list: | ||
+ | * Taquil Dynasty | ||
+ | * The Caliphate of Mozul~Rupita | ||
+ | * The Sultanate of Ari | ||
+ | * The Bahraja Caliphate | ||
+ | * Dea Depan | ||
+ | * Shelabi | ||
+ | * Jaya Jahar | ||
+ | * Gaja Gun | ||
+ | For a more detailed look at these factions please visit the thread [http://www.twcenter.net/forums/showthread.php?p=9318978#post9318978 here] | ||
+ | ==The Team== | ||
+ | * [http://www.twcenter.net/forums/member.php?u=49119 Druvatar De Bodemloze] Mod Leader, all round work. | ||
+ | * [http://www.twcenter.net/forums/member.php?u=71198 Russian Gondor] Mapping, coding, 2d artist | ||
+ | * [[Ashton]] Scripting | ||
+ | ===Thanks=== | ||
+ | * Gigantus for the basic Heights map | ||
+ | * Condorietti SOG for both his battle & campaign AI | ||
+ | ==Visual Material== | ||
+ | <gallery> | ||
+ | Image:soc1.jpg|Picture of the map | ||
+ | Image:soc2.jpg|Faction selection screen | ||
+ | Image:soc3.jpg|One of the new loading screens. | ||
+ | Image:soc4.jpg|Campaign map 1 | ||
+ | Image:soc5.jpg|New event | ||
+ | image:soc6.jpg|New building unit card. | ||
+ | Image:soc8.jpg|New settlement options | ||
+ | Image:soc9.jpg|Another new loading screen. | ||
+ | </gallery> | ||
− | + | [[Category:M2TW Mods (Released)]] | |
− | + | [[Category:Sands of Conquest]] | |
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− | |||
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− | [[Category:M2TW Mods ( | ||
− | [[Category: |
Latest revision as of 12:40, 18 February 2021
Sands of Conquest | |
---|---|
Platform | Medieval 2: Total War. |
Mod Type | Total conversion. |
Era | Medieval Fantasy. |
Mod Leader | Druvtar de Bodemloze |
Release Status | Beta |
Forum / Thread | Here |
Campaign Map: |
Description
Sands of Conquest is a fantasy mod for Medieval 2: Total War set on the island of Lurija on the mostly water planet of Wona Lurija is the only landmass on the planet ( except for a few smaller islands which are on the parameters of it) there are ten factions (Dynasties,all Similar to Islamic earth culture) which inhabit this island world. The basic Idea is each one of these Dynasties starts out with their own secluded "Desert" Oasis area & build to where they can expand in Dominion across the Island & eventually conquer (as part of the win conditions) all five of the heavily fortified Rebel Fortresses in the center of the Island
Features
- Brand new map featuring 160+ regions!
- Twenty Five new buildings made for the Islamic Cultures.
- Lots of new, middle eastern music!
- Most of the loading screens have been replaced to have a more Islamic theme to fir in with the mod more. Also there is new quotes to go with these new loading screens.
- Completlley new user interface!
Factions
Because Sands of Conqust is a fantasy mod there is a whole new list of factions! Here is the list:
- Taquil Dynasty
- The Caliphate of Mozul~Rupita
- The Sultanate of Ari
- The Bahraja Caliphate
- Dea Depan
- Shelabi
- Jaya Jahar
- Gaja Gun
For a more detailed look at these factions please visit the thread here
The Team
- Druvatar De Bodemloze Mod Leader, all round work.
- Russian Gondor Mapping, coding, 2d artist
- Ashton Scripting
Thanks
- Gigantus for the basic Heights map
- Condorietti SOG for both his battle & campaign AI