Difference between revisions of "Witch"
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− | A | + | A witch is a character in [[M2TW]] that appears in provinces with a high percentage of heretical religious worship. She spreads heresy further wherever she goes. A witch can be destroyed by a priest or an imam, by using his "denounce" ability. If the priest or imam fails, there is a chance that the witch will kill the priest, depending upon her magic stat. |
== Effects == | == Effects == | ||
− | Witches may appear suddenly in regions that have high | + | Witches may appear suddenly in regions that have a high heresy rating. Witches also spread heresy in the regions that they are in. They move around the campaign map, approaching characters. A witch can 'curse' a general, giving him negative traits, and may make the character believe that he has been struck by an unholy affliction. A witch has a better chance at cursing a general if she has a high magic rating. |
These traits include: | These traits include: | ||
'''Flatulent''' | '''Flatulent''' | ||
− | ''"Ever since this man's encounter with that horrid pagan crone his stomach has been turning endlessly."'': -2 | + | ''"Ever since this man's encounter with that horrid pagan crone his stomach has been turning endlessly."'': -2 command -1 authority -2 morale for troops on battle field |
'''Warts''''' | '''Warts''''' | ||
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== Weaknesses == | == Weaknesses == | ||
− | Witches, like [[ | + | Witches, like [[heretic]]s, can be denounced by priests, imams, or cardinals. They are very vulnerable to Great Imams and Cardinals |
− | If you have a priest which has a low piety rating, then call your assassin! You can assassinate a witch and no one will get angry at you! Since the witch is a | + | If you have a priest which has a low piety rating, then call your assassin! You can assassinate a witch and no one will get angry at you! Since the witch is a rebel and she is hunted by all factions, you can "take care" of her, you might sometimes get a mission from the pope to get her assassinated as well! |
[[Category:M2TW Gameplay and Features]] | [[Category:M2TW Gameplay and Features]] |
Revision as of 04:22, 30 October 2024
A witch is a character in M2TW that appears in provinces with a high percentage of heretical religious worship. She spreads heresy further wherever she goes. A witch can be destroyed by a priest or an imam, by using his "denounce" ability. If the priest or imam fails, there is a chance that the witch will kill the priest, depending upon her magic stat.
Effects
Witches may appear suddenly in regions that have a high heresy rating. Witches also spread heresy in the regions that they are in. They move around the campaign map, approaching characters. A witch can 'curse' a general, giving him negative traits, and may make the character believe that he has been struck by an unholy affliction. A witch has a better chance at cursing a general if she has a high magic rating.
These traits include:
Flatulent "Ever since this man's encounter with that horrid pagan crone his stomach has been turning endlessly.": -2 command -1 authority -2 morale for troops on battle field
Warts Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch.-1 command -1 morale for troops on battle field
Weaknesses
Witches, like heretics, can be denounced by priests, imams, or cardinals. They are very vulnerable to Great Imams and Cardinals
If you have a priest which has a low piety rating, then call your assassin! You can assassinate a witch and no one will get angry at you! Since the witch is a rebel and she is hunted by all factions, you can "take care" of her, you might sometimes get a mission from the pope to get her assassinated as well!