Difference between revisions of "Traits"
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==Overview== | ==Overview== | ||
− | '''Traits''' are used in both the [[Rome: Total War]] and [[Medieval II: Total War]] games to control [[character]] attributes. For example | + | '''Traits''' are used in both the [[Rome: Total War]] and [[Medieval II: Total War]] games to control [[character]] attributes. For example, how good a general is at attacking in a siege battle, how likely he is to have children; or, for a spy, how successful he is likely to be in carrying out his missions. |
Traits are assigned according to [[triggers]] that fire under certain circumstances, eg. when a general wins a battle, or stays in a settlement that has a certain building, or when a spy successfully completes a mission. | Traits are assigned according to [[triggers]] that fire under certain circumstances, eg. when a general wins a battle, or stays in a settlement that has a certain building, or when a spy successfully completes a mission. | ||
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===Guides to Traits in Gameplay:=== | ===Guides to Traits in Gameplay:=== | ||
*[http://forums.totalwar.org/vb/showthread.php?t=87740 Governor and general guide] by [[Kobal2fr]], includes information on traits in M2TW. | *[http://forums.totalwar.org/vb/showthread.php?t=87740 Governor and general guide] by [[Kobal2fr]], includes information on traits in M2TW. | ||
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==Modding Information== | ==Modding Information== | ||
*See [[export_descr_character_traits.txt]] | *See [[export_descr_character_traits.txt]] | ||
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+ | == See Also == | ||
+ | *[[Characters]] | ||
+ | *[[Ancillaries]] | ||
− | [[Category: | + | [[Category:RTW Gameplay and Features]] |
− | [[Category: | + | [[Category:M2TW Gameplay and Features]] |
Latest revision as of 11:19, 30 May 2017
Overview
Traits are used in both the Rome: Total War and Medieval II: Total War games to control character attributes. For example, how good a general is at attacking in a siege battle, how likely he is to have children; or, for a spy, how successful he is likely to be in carrying out his missions.
Traits are assigned according to triggers that fire under certain circumstances, eg. when a general wins a battle, or stays in a settlement that has a certain building, or when a spy successfully completes a mission.
Guides to Traits in Gameplay:
- Governor and general guide by Kobal2fr, includes information on traits in M2TW.
Modding Information