Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Triggers

From TWC Wiki
Jump to navigationJump to search

Overview

Triggers are used in both the Rome: Total War and Medieval II: Total War games to control which Traits and Ancillaries a Character acquires.

Each triggers has 3 main components:

  • The event which the trigger is linked to (this determines when a trigger is activated)
  • The conditions that must be met at the time of the event
  • The resulting effects of the trigger.

In Rome: Total War/Barbarian Invasion if you are playing with Religion enabled, triggers are also used to give bonuses to characters for religious conversion rates and bonuses/penalties to order if a certain religion is dominant in a particular settlement.

Triggers are used to generate advice from the advisor.

In Medieval II: Total War/Kingdoms triggers are used to determine faction standing and guild interactions.

Modding Information

See Also

YOU can help us improve this Wiki! ~ Look for Ways to Help and Things to Do. ~ If you need further advice, please post here.