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{{mod|mod=Broken Crescent|modscreenshot=faris_ha.jpg|platform=[[Medieval II: Total War]]|era=Medieval|leader=mirage41}}
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{{Mod Information Table
Broken Crescent is a modification for M2TW and is currently in version 1.05
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|Platform=[[Medieval II: Total War: Kingdoms]]
 +
|Mod Type=Total Conversion
 +
|Era=1174-1400 AD
 +
|Mod Leader=[https://www.twcenter.net/forums/member.php?u=49037 wudang_clown]
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|Release Status=Released
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|Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=346 Here]
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|Campaign Map=[[Image:Bc2map.png|The map]]
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}}
  
== Summary ==
+
Broken Crescent is a modification for [[Medieval II: Total War]].
 +
==Overview==
 +
Broken Crescent is a Total Conversion modification for Medieval II: Total War. It is among the most popular M2TW mods and features a brand new campaign map, a multitude of new units and factions, new religions, a "Titles" system and an AOR (Area Of Recruitment) system . It is centered around the Middle Eastern warfare during the period between 1174 and 1400 AD.
  
'''Broken Crescent''' is the first Total Conversion modification for Medieval 2: Total War, focusing on the Middle-East and its warfare between they years AD 1174-1400.  Unfortunately its release date was pushed back from the 28th of September to allow two brand new factions, Imamat of Oman, and the Malikate of Sindh and Strelac's Byzantine units replace the purple horrors that where the vanilla Byzantines. Strelac also made a brand new formation for Byzantine pikes. It was released officially on the 13th of January at the Total War Centre forums.
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== Features ==
 +
===Factions===
 +
Broken Crescent features Muslim factions, Christian factions, Pagan factions, Hindu factions and emergent factions.
  
== Factions ==
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Muslim Factions:
 +
*The Ayyubids
 +
*The Seljuks of Rum
 +
*The Seljuks of Irak
 +
*The Abbasids
 +
*The Khwarezmshahs
 +
*The Ghaznavids
 +
*The Ghurids
 +
*The Imamate of Oman
 +
*The Mamlakat of Sindh
  
'''Muslim:'''
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Christian Factions:
*The Ayyubid Sultanate
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*The Roman Empire
*The Abbasid Caliphate
 
*The Great Seljuks
 
*The Turkish Sultanate
 
*The Khwarezm Shah
 
*The Sultanate of Ghazni
 
*The Ghorid Sultante
 
*The Imamate of Oman
 
*The Malikate of Sindh 
 
'''Christian:'''
 
*The Byzantine Empire
 
 
*The Kingdom of Jerusalem
 
*The Kingdom of Jerusalem
 
*The Kingdom of Armenia
 
*The Kingdom of Armenia
 
*The Kingdom of Georgia
 
*The Kingdom of Georgia
 
*The Kingdom of Makuria
 
*The Kingdom of Makuria
'''Hindu:'''
 
*The Solanki Rajputs
 
*The Chuahan Rajputs (unplayable, exits at Dehli to be annexed by the Ghorids, only a gameplay/immersion faction)
 
'''Pagan:'''
 
*The Kypchaks
 
'''Emergent:'''
 
*The Mongol Empire
 
*The Timurids
 
 
Additional factions may be added in later versions.
 
 
== Features ==
 
 
=== All new ===
 
Travel anywhere from the Middle East to India in search of becoming the greatest ruler and general the world has to offer. Books of great knowledge were written throughout these parts, and can now be acquired as ancillaries. People of certain regions were better at certain activities; have them follow you and aid you in governance and warfare. Perhaps your men take to the exotic lands where they have traveled, and become very much like their foreign counterparts due to all the Vices and Virtues available?
 
 
The mod includes many new traits as well as ancillaries for each new culture and religion to further immerse the player into the world at war.
 
 
=== New Buildings ===
 
Broken Crescent freatures several new buildings, Including one that signifies Papal support for the kingdom of jerusalem to initiate a crusade, several trading increasing Ocean-trade buildings and the silk road.
 
  
=== Area of Recruitment ===
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Hindu Factions:
Broken Crescent will feature a special Area of Recruitment system. Each faction will only have ''home regions'', where it can recruit its units. In the regions it conquers, it will only be able to recruit local levies and special units. For example, the Hindu Rajput States will be able to recruit unique elephant units in India, but conquering factions will only be able to recruit ordinary elephant troops.
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*The Chauhan Rajputs
 +
*The Paramara Rajputs
  
=== New Religions ===
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Pagan Faction:
Having a part of India in the campaign, the modification will feature the Hindu religion. It will be the official religion of the unique Rajput States faction.  In addition, Broken Crescent will feature the Kypchaks as a fully playable Pagan faction.
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*The Kypchak Confederacy
  
=== Titles ===
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Emergent Faction
The mod will have all-new Titles which will bring the game alive. Certain titles will be based on ownership of regions, while others can only be attained by killing the present holder of that title.
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*The Mongols
==== ''Caliph Title'' ====
 
The Abbasids will begin the game with their leader as the great Caliph. This title will be hereditary; but if another faction leader defeats the Caliph in battle, he will gain the glorious title.
 
  
=== The Campaign map ===
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In the 3.0 version, the following factions make an appearance
Broken Crescent features a brand new campaign map spanning from Anatolia and Egypt in the West, through Mesopotamia, Persia, and Afghanistan, all the way to India to the East.
 
  
=== Hundreds of New Units ===
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Muslim factions:
Broken Crescent will feature hundreds (250+) of completely new units made from the ground up by the skinners AlphaDelta and Strelac. The differences and variety of looks within a unit are seen far more, rather than minor differences, and each faction
 
  
== The Team and Contributors ==
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*The Atabegs of Azerbaijan
 +
*The Atabegs of Fars
 +
*The Atabegs of Mosul
 +
*The Seljuks of Kerman
 +
*The Malikate of Mazandaran
 +
*The Imamate of Yemen
 +
*The Khanate of Volga Bulgaria
  
'''Mapping'''
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Christian factions:
*[[Mirage41]]
 
  
'''Coding and Scripting'''
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*The Principality of Vladimir - Suzdal
*[[Mirage41]]
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*The Kingdom of Alania
*[[AlphaDelta]]
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*The Kingdom of Ethiopia
*[[KnightErrant]]
 
*[[GrandViz]]
 
  
'''Reaserch Director'''
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Pagan factions:
*[[Ahiga]]
 
  
'''Skinning'''
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*The Khanate of Kara Khitan
*[[AlphaDelta]] (leader)
 
*[[Strelac]]
 
  
'''Modelling'''
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Emergent factions:
*[[AlphaDelta]]
 
*[[Strelac]]
 
*[[Indian_Boy90]]
 
  
'''2D Art and Design'''
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*The Delhi Sultanate
*[[AlphaDelta]]
 
  
'''Lead Researchers'''
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===Map===
*[[Ahiga]]
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Broken Crescent features a brand new campaign map spanning from Constantinople and Egypt in the west to Northern India and Afghanistan in the East. It encompasses all the classical and iconic lands of the Eastern and Islamic world: Anatolia, Egypt, the Holy Land, Syria, Persia, Arabia, Georgia, Cilicia, Mesopotamia, Khwarezm, Khorasan, the Indus and India.
  
'''Music'''
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[[Image:Bc2map.png|Bc2map.png]]
*[[Aeranis]] (soundtrack)
 
*[[Ahiga]] (director)
 
*[[AlokaParyetra]] (indian music)
 
  
'''Faction Researchers'''
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===Area of Recruitment===
*[[Tadzreuli]] (Georgia)
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Broken Crescent features an Area of Recruitment system. Each faction is assigned its own unique "home regions" in which it is able to recruit units from its factional roster. In the regions it conquers, it is only able to recruit local units and other special variations. More detailed information on the AOR system can be found in [https://www.twcenter.net/forums/showthread.php?p=4454409#post4454409 this post.]
*[[Indian_Boy90]] (India)
 
*[[Khaled.Ibn.Waled]] (Muslims)
 
*[[Manuel Komnenos]] (Byzantium)
 
*[[Jermagon]] (Abbasids)
 
  
'''Technical Contributors'''
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===Religion===
*[[Beiss]] of Xenophonia (audio advisor)
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The modification features the Christian and Muslim religions, which predominate in the modification's campaign. In addition, there are also newly added Hindu and Pagan factions, each with their own new temples unlike the Christian and Islamic churches and mosques. Since religion is important in this time period, the kingdom of Jerusalem can call crusades to aid them if cities like Acre, Jaffa and Jerusalem itself are taken. The Islamic civilizations can call jihads on other factions to reclaim taken lands. They can also train special units only available during a jihad.
*[[DeRougemont]] of The Character Names Project (names tutorial)
 
*[[bdh]] for his mapping technique
 
*[[GrumpyOldMan]] mesh editor tool
 
*[[KnightErrant]] models.db entry duplicator, unit cost script, mount to mesh, faction viewer
 
  
'''Research Contributors'''
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===Titles System===
*[[John I Tzimisces]] (Armenia)
+
Broken Crescent features a system of "Titles" which brings an additional level of immersion and realism into the gameplay. Certain titles are based on the ownership of regions, while others can only be attained by killing the present holder of that title. The Abbasids, for example, begin the game with their faction leader assigned the title of Caliph; this title is hereditary; but if another faction leader defeats the Caliph in battle, he will gain the title.
*[[Jerusalem]] (Georgia)
 
*[[Drtad]] (Armenia)
 
  
'''Text/Descritption Contributions'''
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===New Units===
*[[Ahiga]]
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Broken Crescent features hundreds (250+) of completely new units made from Scratch by the skinners AlphaDelta and Strelac. The differences and variety of looks within a unit are seen far more, rather than minor differences, and the faction is balanced and unique with each having its own set of strengths and weaknesses.
*[[AdmiringtheEnemyEh?]]
 
*[[teh.frickin.pope]]
 
*[[Ieuano]]
 
*[[Tadzreuli]]
 
*[[Irar]]
 
*[[Jermagon]]
 
*[[Player44]]
 
*[[Kalos]]
 
*[[Bernem]]
 
*[[The Celt]]
 
*[[Keravnos]]
 
*[[Drtad]]
 
*[[Lykaor]]
 
  
'''Advertising'''
+
==Broken Crescent Development Team==
*[[SirPaladin]]
+
A detailed list of all BC developers and contributors can be found [https://www.twcenter.net/forums/showthread.php?t=88832 here.]
*[[Kalos]]
 
*[[Meat Popsicle]]
 
*[[The Celt]]
 
*[[King Arsen]]
 
*[[DreadKing]]
 
*[[Alias]]
 
*[[Drtad]]
 
*[[Ermeni]]
 
*[[Crucifix]]
 
*[[Kobi118]]
 
*[[YodaTwin]]
 
*[[Qarama]]
 
*[[Hissing Fauna]]
 
*[[SickBoy13]]
 
  
==See Also==
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== Releases ==
[[Broken Crescent (form)|Broken Crescent - Mod Registration Form]]
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*[https://www.twcenter.net/forums/showthread.php?t=140857 Broken Crescent 1.0]
 +
*[https://www.twcenter.net/forums/showthread.php?t=271786 Broken Crescent 2.0]
 +
*[https://www.twcenter.net/forums/showthread.php?t=274922 Patch 2.01]
 +
*[https://www.twcenter.net/forums/showthread.php?t=364617 Patch 2.02]
 +
*[https://www.twcenter.net/forums/showthread.php?t=448564 Broken Crescent 2.3]
 +
*[https://www.twcenter.net/forums/showthread.php?t=520801 Patch 2.3.2]
  
== External Links ==
+
== See Also ==
*Broken Crescent [http://www.twcenter.net/forums/forumdisplay.php?f=346 hosted forum] at TWC.
+
*Broken Crescent [https://www.twcenter.net/forums/forumdisplay.php?f=346 hosted forum] at TWC.
*[http://www.twcenter.net/forums/showthread.php?t=96454 Official Screenshots].
+
*[https://www.twcenter.net/forums/showthread.php?t=96454 Official Screenshots].
 +
*[https://www.twcenter.net/forums/showthread.php?t=97047 The Eagle Standard Interview With mirage41]
 +
*[https://www.twcenter.net/forums/showthread.php?t=142636#BC The Eagle Standard BC 1.0 Review]
 +
*[https://www.twcenter.net/forums/showthread.php?t=125939#BC The Eagle Standard BC Article]
  
[[Category:M2TW_Mods]]
 
[[Category:TWC_Hosted_Modifications]]
 
 
[[Category: Featured]]
 
[[Category: Featured]]
 +
[[Category:M2TW Mods (Released)]]

Latest revision as of 12:17, 18 February 2021

Broken Crescent
Platform Medieval II: Total War: Kingdoms
Mod Type Total Conversion
Era1174-1400 AD
Mod Leader wudang_clown
Release Status Released
Forum / Thread Here
Campaign Map:
The map


Broken Crescent is a modification for Medieval II: Total War.

Overview

Broken Crescent is a Total Conversion modification for Medieval II: Total War. It is among the most popular M2TW mods and features a brand new campaign map, a multitude of new units and factions, new religions, a "Titles" system and an AOR (Area Of Recruitment) system . It is centered around the Middle Eastern warfare during the period between 1174 and 1400 AD.

Features

Factions

Broken Crescent features Muslim factions, Christian factions, Pagan factions, Hindu factions and emergent factions.

Muslim Factions:

  • The Ayyubids
  • The Seljuks of Rum
  • The Seljuks of Irak
  • The Abbasids
  • The Khwarezmshahs
  • The Ghaznavids
  • The Ghurids
  • The Imamate of Oman
  • The Mamlakat of Sindh

Christian Factions:

  • The Roman Empire
  • The Kingdom of Jerusalem
  • The Kingdom of Armenia
  • The Kingdom of Georgia
  • The Kingdom of Makuria

Hindu Factions:

  • The Chauhan Rajputs
  • The Paramara Rajputs

Pagan Faction:

  • The Kypchak Confederacy

Emergent Faction

  • The Mongols

In the 3.0 version, the following factions make an appearance

Muslim factions:

  • The Atabegs of Azerbaijan
  • The Atabegs of Fars
  • The Atabegs of Mosul
  • The Seljuks of Kerman
  • The Malikate of Mazandaran
  • The Imamate of Yemen
  • The Khanate of Volga Bulgaria

Christian factions:

  • The Principality of Vladimir - Suzdal
  • The Kingdom of Alania
  • The Kingdom of Ethiopia

Pagan factions:

  • The Khanate of Kara Khitan

Emergent factions:

  • The Delhi Sultanate

Map

Broken Crescent features a brand new campaign map spanning from Constantinople and Egypt in the west to Northern India and Afghanistan in the East. It encompasses all the classical and iconic lands of the Eastern and Islamic world: Anatolia, Egypt, the Holy Land, Syria, Persia, Arabia, Georgia, Cilicia, Mesopotamia, Khwarezm, Khorasan, the Indus and India.

Bc2map.png

Area of Recruitment

Broken Crescent features an Area of Recruitment system. Each faction is assigned its own unique "home regions" in which it is able to recruit units from its factional roster. In the regions it conquers, it is only able to recruit local units and other special variations. More detailed information on the AOR system can be found in this post.

Religion

The modification features the Christian and Muslim religions, which predominate in the modification's campaign. In addition, there are also newly added Hindu and Pagan factions, each with their own new temples unlike the Christian and Islamic churches and mosques. Since religion is important in this time period, the kingdom of Jerusalem can call crusades to aid them if cities like Acre, Jaffa and Jerusalem itself are taken. The Islamic civilizations can call jihads on other factions to reclaim taken lands. They can also train special units only available during a jihad.

Titles System

Broken Crescent features a system of "Titles" which brings an additional level of immersion and realism into the gameplay. Certain titles are based on the ownership of regions, while others can only be attained by killing the present holder of that title. The Abbasids, for example, begin the game with their faction leader assigned the title of Caliph; this title is hereditary; but if another faction leader defeats the Caliph in battle, he will gain the title.

New Units

Broken Crescent features hundreds (250+) of completely new units made from Scratch by the skinners AlphaDelta and Strelac. The differences and variety of looks within a unit are seen far more, rather than minor differences, and the faction is balanced and unique with each having its own set of strengths and weaknesses.

Broken Crescent Development Team

A detailed list of all BC developers and contributors can be found here.

Releases

See Also