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Difference between revisions of "Regions & Provinces Mod"

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Regions & Provinces Mod Adds 69 Regions, Faction Name Changes, Historical name changes, garrison changes , more variety of units, New victory conditions.
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<div style="text-align: center;">
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[[Image:Regmodsig.gif]]
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</div>
  
[http://www.twcenter.net/forums/forumdisplay.php?f=356 TWC Hosted Forum]
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{{Mod Information Table
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|Platform=[[Medieval II: Total War: Kingdoms]]
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|Mod Type=Total conversion
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|Parent=
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|Era=Medieval
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|Mod Leader=[http://www.twcenter.net/forums/member.php?u=2581 Irishron] [http://www.twcenter.net/forums/member.php?u=14940 Gigantus]
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|Release Status=Version v3.80.16
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|Mod Foldered=Yes
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|Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=356 Here]
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|Campaign Map=
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}}
  
[[Category:M2TW_Mods]]
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[[Category:TWC_Hosted_Modifications]]
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== '''History''' ==
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The mod was started about four years ago. Sb2ean released v2.4 and disappeared after the release. Wherever he is, we wish him well. After that [http://www.twcenter.net/forums/member.php?u=2581 Irishron] took the responsibility and carried out the torch further more and kept the mod alive with his hard and relentless efforts. [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] was the one that made this fun mod [[Kingdoms]] compatible with his supreme modding skills.
 +
 
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== '''Description''' ==
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[http://www.twcenter.net/forums/forumdisplay.php?f=356 Regions Mod] is a M2TW and Kingdoms modification that focuses on the entertaining gameplay rather than historical accuracy. This mod has a basis [[Spurius]]' [[BigMap]] mod. To this the amount of regions available has been maxxed out to 198 including the Americas. It is now 2 turns per year. The map has been modified in favor of AI expansion. And has new religions like Shaman for the Mongols. Regions & Provinces Mod Adds 69 Regions, 7 cultures, 4 religions, Faction Name Changes, Historical name changes, garrison changes , more variety of units, New victory conditions. Currently the the latest version for the mod is v3.80.16.
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This mod has 7 new factions that are Ireland, Sweden, Mali, Hedjaz, Armenia, Georgia, and the Cumans surplus with many new and challenging units.
 +
 
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== '''Features''' ==
 +
 
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[[Image:Map_byzantium.jpg|thumb|right|250px|alt=Campaign Map.|Campaign Map Preview]]
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=== Factions ===
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# Kingdom of England
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# Kingdom of France
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# Holy Roman Empire
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# Spain
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# Republic of Venice
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# Sicily
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# Republic of Genoa
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# Scotland
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# Byzantine Empire
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# Novgorod
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# The Almoravids
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# Turks
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# Fatimid Caliphate
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# Kingdom of Denmark
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# Portugal
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# Poland
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# Kingdom of Hungary
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# Kingdom of Georgia
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# Kingdom of Sweden
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# Emirate of Hedjaz
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# Cumans
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# Kingdom of Armenia
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# Kingdom of Ireland
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# Mali Empire
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# The Papacy (Non-playable)
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# Mongols (Non-playable)
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# Timurids (Non-playable)
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# The Aztecs (Non-playable)
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 +
=== '''Key Features''' ===
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* Hotseat Enabled.
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* Is [[Geomod]] compatible by [[gigantus]].
 +
* An addon that incorporates [http://www.twcenter.net/forums/downloads.php?do=file&id=2897 Red Bricked Castles] on the Battle maps for the East-European Factions.
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* [[Agart]]'s [[City/Castle mod]] for strat maps.
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* [[BBB]] 4.0 that adds new Traits and Ancillaries by [[Billydilly]]
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* [[XAI]]s Advanced Battle and Campaign AI.
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* Landbridges are invisible on the Campaign map making it more challenging for the player.
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* New resources added(apples, honey, salt)and all resources redone on campaign map.
 +
* New Strat models for Kings and Heirs.
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* New Loading Screens by BillyDilly.
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* Grapeshot capability for cannons.
 +
* New music arrangement by [[IZob]].
 +
* Europe will now feel the full wrath of the Black Death unless you play blitz.
 +
* New Victory conditions.
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* And Much more.
 +
 
 +
=== '''Addtional Features''' ===
 +
* Now the Player gets the event messages for coming age of Princess.
 +
* Player gets a notification in the campaign if an AI faction leader dies.
 +
* Tougher Mongols and Timurids invasions.
 +
* Now one year is equals to 2 turns.
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* 7 Cultures and 4 Religions in Total.
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* And Much more.
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== Screenshots ==
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{|
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| [[Image:002zjc.jpg|thumb|upright|300px|alt=wallpaper.|]]
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| [[Image:004yk.jpg|thumb|upright|300px|alt=wallpaper.|]]
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| [[Image:006lk.jpg|thumb|upright|300px|alt=wallpaper.|]]
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|}
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== '''Modding Crew''' ==
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* '''Modleaders''': [http://www.twcenter.net/forums/member.php?u=2581 Irishron], [http://www.twcenter.net/forums/member.php?u=14940 Gigantus]
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* [[Billydilly]] for his Heraldry mod addition.
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* [[Cswoian]] for his input on adding the Shaman religion and a lot of info on the Cumans.
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* [[Spurius]] for making his BigMap available to others.
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* [[IZob]], [[REDrake]], [[Moon]], [[Dmitri_Harkov]], [[Dristvaan]] and [[Ishan]] for further contributions.
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<noinclude>
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[[Category:M2TW Mods (Released)]]
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[[Category:Regions & Provinces Mod]]</noinclude>

Latest revision as of 12:40, 18 February 2021

Regmodsig.gif


Regions & Provinces Mod
Platform Medieval II: Total War: Kingdoms
Mod Type Total conversion
EraMedieval
Mod Leader Irishron Gigantus
Release Status Version v3.80.16
Mod FolderedYes
Forum / Thread Here


History

The mod was started about four years ago. Sb2ean released v2.4 and disappeared after the release. Wherever he is, we wish him well. After that Irishron took the responsibility and carried out the torch further more and kept the mod alive with his hard and relentless efforts. Gigantus was the one that made this fun mod Kingdoms compatible with his supreme modding skills.

Description

Regions Mod is a M2TW and Kingdoms modification that focuses on the entertaining gameplay rather than historical accuracy. This mod has a basis Spurius' BigMap mod. To this the amount of regions available has been maxxed out to 198 including the Americas. It is now 2 turns per year. The map has been modified in favor of AI expansion. And has new religions like Shaman for the Mongols. Regions & Provinces Mod Adds 69 Regions, 7 cultures, 4 religions, Faction Name Changes, Historical name changes, garrison changes , more variety of units, New victory conditions. Currently the the latest version for the mod is v3.80.16.

This mod has 7 new factions that are Ireland, Sweden, Mali, Hedjaz, Armenia, Georgia, and the Cumans surplus with many new and challenging units.

Features

Campaign Map.
Campaign Map Preview

Factions

  1. Kingdom of England
  2. Kingdom of France
  3. Holy Roman Empire
  4. Spain
  5. Republic of Venice
  6. Sicily
  7. Republic of Genoa
  8. Scotland
  9. Byzantine Empire
  10. Novgorod
  11. The Almoravids
  12. Turks
  13. Fatimid Caliphate
  14. Kingdom of Denmark
  15. Portugal
  16. Poland
  17. Kingdom of Hungary
  18. Kingdom of Georgia
  19. Kingdom of Sweden
  20. Emirate of Hedjaz
  21. Cumans
  22. Kingdom of Armenia
  23. Kingdom of Ireland
  24. Mali Empire
  25. The Papacy (Non-playable)
  26. Mongols (Non-playable)
  27. Timurids (Non-playable)
  28. The Aztecs (Non-playable)

Key Features

  • Hotseat Enabled.
  • Is Geomod compatible by gigantus.
  • An addon that incorporates Red Bricked Castles on the Battle maps for the East-European Factions.
  • Agart's City/Castle mod for strat maps.
  • BBB 4.0 that adds new Traits and Ancillaries by Billydilly
  • XAIs Advanced Battle and Campaign AI.
  • Landbridges are invisible on the Campaign map making it more challenging for the player.
  • New resources added(apples, honey, salt)and all resources redone on campaign map.
  • New Strat models for Kings and Heirs.
  • New Loading Screens by BillyDilly.
  • Grapeshot capability for cannons.
  • New music arrangement by IZob.
  • Europe will now feel the full wrath of the Black Death unless you play blitz.
  • New Victory conditions.
  • And Much more.

Addtional Features

  • Now the Player gets the event messages for coming age of Princess.
  • Player gets a notification in the campaign if an AI faction leader dies.
  • Tougher Mongols and Timurids invasions.
  • Now one year is equals to 2 turns.
  • 7 Cultures and 4 Religions in Total.
  • And Much more.

Screenshots

wallpaper.
wallpaper.
wallpaper.

Modding Crew

  • Cswoian for his input on adding the Shaman religion and a lot of info on the Cumans.
  • Spurius for making his BigMap available to others.