Difference between revisions of "Talk:Reputation (M2TW)"
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[[Special:Contributions/209.151.236.27|209.151.236.27]] 01:25, 26 May 2010 (MDT) | [[Special:Contributions/209.151.236.27|209.151.236.27]] 01:25, 26 May 2010 (MDT) | ||
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+ | .15 isn't that huge: on a scale of -1 to 1 every level of reputation is approximately .2 apart. So if you broke trade rights and then occupied and released you wouldn't expect your reputation to drop significantly. | ||
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+ | == Biggest factor and bug missing == | ||
+ | Offer to attack someone through diplomacy screen and then go through with it. Do it a few times. Huh, that's weird - your partner in this deal now has a better reputation. Now what if... | ||
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+ | Indeed, now ask for an a attack. Bit harder, only chance is if they are already at war and actually fighting that enemy. France and England, Milan/Venice/HRE works well. If your "friend" goes through with it YOUR reputation rises - and quite fast. So fast indeed that you can go to "trustworthy" in a shockingly short timeframe. It even works if you force your friend into the attack by standing next to their stack and the enemy's. | ||
+ | :I'll have to try that, that's a big detail. Getting rep up this way can do a lot to reduce later game angst without the pain of 'legit' turtle play to keep rep up... --[[User:Dismounted Feudal Knight|Dismounted Feudal Knight]] ([[User talk:Dismounted Feudal Knight|talk]]) 03:10, 18 December 2023 (MST) |
Latest revision as of 04:11, 18 December 2023
I've heard that destroying a faction reduces reputation.
Ditto for attacking a faction with whom you have trade rights.
Furthermore, I thought that the end of turn normalization was positive (normalize to +1.0) on easy difficulty and negative for hard and very hard difficulties.
I also know that attacking a crusading army as a catholic nation will severely harm your reputation.
Does the author of this wiki know to what extent the above factors are true?
"The last paragraph may not be entirely true. I personally have noticed a direct connection between faction leader rep and the use of spies and assassins. ..." <- I think the entire paragraph should be stricken from the page as that is the leader's personal reputation and not the faction's reputation. Furthermore, the leader's personal reputation has little direct consequence to the faction's reputation; I had a "Merciless" king with a "Very Reliable" faction reputation.
On another point, my reputation doesn't seem to be penalised for attacking a faction with whom I have trade rights with. I managed to blitzed and destroyed France in one turn, with whom I had trade rights with, and didn't suffer the huge -0.15 point drop. In fact, when I again blitzed and destroyed Milan in one turn some time later, my faction got upgraded to "Reliable", probably because I was close to it, freed prisoners and occupy their settlements.
209.151.236.27 01:25, 26 May 2010 (MDT) ---
.15 isn't that huge: on a scale of -1 to 1 every level of reputation is approximately .2 apart. So if you broke trade rights and then occupied and released you wouldn't expect your reputation to drop significantly.
Biggest factor and bug missing
Offer to attack someone through diplomacy screen and then go through with it. Do it a few times. Huh, that's weird - your partner in this deal now has a better reputation. Now what if...
Indeed, now ask for an a attack. Bit harder, only chance is if they are already at war and actually fighting that enemy. France and England, Milan/Venice/HRE works well. If your "friend" goes through with it YOUR reputation rises - and quite fast. So fast indeed that you can go to "trustworthy" in a shockingly short timeframe. It even works if you force your friend into the attack by standing next to their stack and the enemy's.
- I'll have to try that, that's a big detail. Getting rep up this way can do a lot to reduce later game angst without the pain of 'legit' turtle play to keep rep up... --Dismounted Feudal Knight (talk) 03:10, 18 December 2023 (MST)