Difference between revisions of "DarthMod Napoleon"
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− | + | [[File:DMN.png|center]] | |
− | {{Mod Information Table | + | {{Mod Information Table |
− | |Platform= Napoleon: Total War | + | |Platform=[[Napoleon: Total War]] |
− | |Mod Type= | + | |Mod Type=Total Conversion |
|Era=Napoleonic Era, 19th Century | |Era=Napoleonic Era, 19th Century | ||
− | |Mod Leader=[ | + | |Mod Leader=[https://www.twcenter.net/forums/member.php?u=1698 DARTH VADER] |
− | |Release Status= | + | |Release Status= Released |
− | |Forum=[ | + | |Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=1824 Hosted Forums on TWC] |
}} | }} | ||
+ | DarthMod Napoleon (DMN) is a standalone modification for [[Napoleon: Total War]], which aims to bring the gameplay experience to a whole new level. Created by modders [https://www.twcenter.net/forums/member.php?u=1698 DARTH VADER] & [https://www.twcenter.net/forums/member.php?u=54956 husserlTW], DMN is a modification, that features vast amounts of gameplay tweaks, graphical tweaks, new units, new playable factions & AI fixes. | ||
+ | |||
+ | ==History== | ||
+ | Following the release of previous [[DarthMod]] titles, DMN was released at the end of 2011 & got its own forum at the start of 2012 in January. | ||
+ | |||
+ | ==Description== | ||
+ | DMN is a modification intended to enhance the experience of playing NTW. This is done by focusing on gameplay, graphical & AI problems in the vanilla version of NTW, which are then rooted out, fixed & further enhanced. DMN features all of these & numerous other enhancements in one package to make a simple & clean install. | ||
+ | |||
+ | '''Some submods included with DMN are:''' | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=337881 Fire By Rank] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=337473 Ultimate SoundMod] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=499558 Pdguru's Mods] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=338582 Unit Pack Compatibility Project] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=485520 40 Units per Army] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=471916 Larger Regimental Flags] | ||
+ | |||
+ | ==Features== | ||
+ | DMN introduces a lot of new features & a bunch of older features as well, that have been further enhanced. The features in DMN have been categorized below: | ||
+ | |||
+ | '''Land Battles''' | ||
+ | *Realistic movement rates, acceleration and physics effects provide natural looking visuals. | ||
+ | *Melee fights have been made more cinematic & charging has been tweaked to be more powerful, especially for some cavalry units. | ||
+ | *Realistic musket fire based on unit's accuracy and weapon characteristics. | ||
+ | *Cannons have been tweaked to fire more realistic trajectories and longer ranges. | ||
+ | *Morale effects are more dynamic. Now, morale can affect the enemy AI's decisions on the battlefield. | ||
+ | *Fatigue has been made more realistic. Not only do units get tired quickly after running, they also recover faster. | ||
+ | *Various unit statistic changes. | ||
+ | *In-game battle formations aren't perfectly aligned, to create a more "realistic" look. | ||
+ | *Unit experience rises more quickly. | ||
+ | *Grenades have been removed. | ||
+ | |||
+ | '''Various changes to the AI in land battles''' | ||
+ | *Battalion type attacks. | ||
+ | *Attacks in full unison & flanks lethally. | ||
+ | *Light Infantry more dangerous. | ||
+ | *AI artillery as a single battery. | ||
+ | *Smart AI general. | ||
+ | *Better coordinated cavalry attacks. | ||
+ | *Unit formations have been tweaked. | ||
+ | *AI assaults and firing are timed better. | ||
+ | *AI siege and river battles have been improved. | ||
+ | |||
+ | '''Naval Battles''' | ||
+ | *Ship statistics are now realistic. | ||
+ | *Naval morale is more dynamic (Surrender rather than fight to the death). | ||
+ | *Ships don't blow up as frequently. | ||
+ | *Cannons' solid shots do more damage to the crew and can deal lots of damage up close. | ||
+ | *Chains shots have been tweaked to have less range, but be more powerful. | ||
+ | |||
+ | '''Campaign Gameplay''' | ||
+ | *campaign AI has been improved significantly. (When to invade, defend & retreat etc...) | ||
+ | *AI focuses more on quality armies. | ||
+ | *AI bonuses per difficulty level have been removed. | ||
+ | *France is no longer as strong as in vanilla. | ||
+ | *Ships have more movement points. | ||
+ | *Traits increase more frequently. | ||
+ | *Diplomacy & allies are better. | ||
+ | *Government types are more diverse. | ||
+ | *Ministers have more bonuses. | ||
+ | |||
+ | '''New Playable Factions''' | ||
+ | *husserlTW's [https://www.twcenter.net/forums/showthread.php?t=357320 Napoleon Total Factions] modification is included in DMN, which adds a lot more playable factions. | ||
+ | |||
+ | '''New Units''' | ||
+ | *DMN includes 142 new land units & 14 new naval units. | ||
+ | |||
+ | '''New Battle Effects''' | ||
+ | *Realistic smoke & visuals, blood & better explosions. | ||
+ | |||
+ | Full list of included features [https://www.twcenter.net/forums/showthread.php?t=515029 here]. | ||
+ | |||
+ | ==Submods== | ||
+ | These submods were specifically designed to work with DMN: | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=521516 Husserl's Starting Positions] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=525410 National Revolutions 1821 - 1848 for DarthMod Napoleon] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=515980 Submod Scotland Darthmod] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=514866 Ottoman Navy Sub-mod] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=519029 16 L'Aigle Skins for DMN - Test] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=518606 French Old Guard in Greatcoat] | ||
+ | |||
+ | ==The Team== | ||
+ | *[https://www.twcenter.net/forums/member.php?u=1698 DARTH VADER] (DarthMod Architect, AI and Gameplay Designer) | ||
+ | *[https://www.twcenter.net/forums/member.php?u=54956 husserlTW] (Campaign Master, Launcher Designer and Artwork Maker) | ||
+ | |||
+ | '''Others:''' | ||
+ | *[https://www.twcenter.net/forums/member.php?u=13700 Marku] | ||
+ | *husserlTW | ||
+ | *[https://www.twcenter.net/forums/member.php?u=51703 Radious] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=54218 LochKopf] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=45021 taw] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=66718 The Hedge Knight] | ||
+ | *LtChampers | ||
+ | *[https://www.twcenter.net/forums/member.php?u=29785 Erasmus777] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=55468 The Vicar] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=60554 T.C.] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=27660 Swiss Halberdier] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=106249 Sacrebleu!] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=78173 md1453] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=10838 Pdguru] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=33507 JFC] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=57302 La♔De♔Da♔Brigadier Graham] | ||
+ | *riktherek | ||
+ | *[https://www.twcenter.net/forums/member.php?u=127630 Albtraum23] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=30042 Julle Cesar] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=24363 TheNewKing] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=71091 agnes69] | ||
+ | *[https://www.twcenter.net/forums/member.php?u=54921 Primergy] | ||
+ | |||
+ | Full credits [https://www.twcenter.net/forums/showthread.php?t=515029 here]. | ||
+ | |||
+ | ==Visual Material== | ||
+ | {| | ||
+ | | [[File:1550.jpg|thumb|upright|275px|alt=wallpaper.|]] | ||
+ | | [[File:1551.jpg|thumb|upright|275px|alt=wallpaper.|]] | ||
+ | | [[File:1552.jpg|thumb|upright|275px|alt=wallpaper.|]] | ||
+ | |} | ||
+ | |||
+ | {| | ||
+ | | [[File:1553.jpg|thumb|upright|275px|alt=wallpaper.|]] | ||
+ | | [[File:1554.jpg|thumb|upright|275px|alt=wallpaper.|]] | ||
+ | | [[File:1555.jpg|thumb|upright|275px|alt=wallpaper.|]] | ||
+ | |} | ||
+ | |||
+ | {| | ||
+ | | [[File:1556.jpg|thumb|upright|275px|alt=wallpaper.|]] | ||
+ | |} | ||
+ | <div class="thumb tleft"> | ||
+ | {{#ev:youtube|89vlUAR1714|{{{1|300}}}}} | ||
+ | </div> | ||
+ | <div class="thumb tcenter"> | ||
+ | {{#ev:youtube|bsq5tjE4RbI|{{{1|300}}}}} | ||
+ | </div> | ||
+ | |||
+ | |||
+ | |||
+ | ==External Links== | ||
+ | *[https://www.twcenter.net/forums/forumdisplay.php?f=1824 DarthMod Napoleon Forum] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=514757 DarthMod Napoleon Screenshots Thread] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=513599 DarthMod Napoleon Download Thread] | ||
+ | *[https://www.twcenter.net/forums/showthread.php?t=515029 DarthMod Napoleon Features Thread] | ||
+ | |||
+ | |||
+ | [[Category:NTW Mods (Released)]] | ||
+ | [[Category:DarthMod Napoleon]] |
Latest revision as of 11:31, 18 February 2021
DarthMod Napoleon | |
---|---|
Platform | Napoleon: Total War |
Mod Type | Total Conversion |
Era | Napoleonic Era, 19th Century |
Mod Leader | DARTH VADER |
Release Status | Released |
Forum / Thread | Hosted Forums on TWC |
DarthMod Napoleon (DMN) is a standalone modification for Napoleon: Total War, which aims to bring the gameplay experience to a whole new level. Created by modders DARTH VADER & husserlTW, DMN is a modification, that features vast amounts of gameplay tweaks, graphical tweaks, new units, new playable factions & AI fixes.
History
Following the release of previous DarthMod titles, DMN was released at the end of 2011 & got its own forum at the start of 2012 in January.
Description
DMN is a modification intended to enhance the experience of playing NTW. This is done by focusing on gameplay, graphical & AI problems in the vanilla version of NTW, which are then rooted out, fixed & further enhanced. DMN features all of these & numerous other enhancements in one package to make a simple & clean install.
Some submods included with DMN are:
- Fire By Rank
- Ultimate SoundMod
- Pdguru's Mods
- Unit Pack Compatibility Project
- 40 Units per Army
- Larger Regimental Flags
Features
DMN introduces a lot of new features & a bunch of older features as well, that have been further enhanced. The features in DMN have been categorized below:
Land Battles
- Realistic movement rates, acceleration and physics effects provide natural looking visuals.
- Melee fights have been made more cinematic & charging has been tweaked to be more powerful, especially for some cavalry units.
- Realistic musket fire based on unit's accuracy and weapon characteristics.
- Cannons have been tweaked to fire more realistic trajectories and longer ranges.
- Morale effects are more dynamic. Now, morale can affect the enemy AI's decisions on the battlefield.
- Fatigue has been made more realistic. Not only do units get tired quickly after running, they also recover faster.
- Various unit statistic changes.
- In-game battle formations aren't perfectly aligned, to create a more "realistic" look.
- Unit experience rises more quickly.
- Grenades have been removed.
Various changes to the AI in land battles
- Battalion type attacks.
- Attacks in full unison & flanks lethally.
- Light Infantry more dangerous.
- AI artillery as a single battery.
- Smart AI general.
- Better coordinated cavalry attacks.
- Unit formations have been tweaked.
- AI assaults and firing are timed better.
- AI siege and river battles have been improved.
Naval Battles
- Ship statistics are now realistic.
- Naval morale is more dynamic (Surrender rather than fight to the death).
- Ships don't blow up as frequently.
- Cannons' solid shots do more damage to the crew and can deal lots of damage up close.
- Chains shots have been tweaked to have less range, but be more powerful.
Campaign Gameplay
- campaign AI has been improved significantly. (When to invade, defend & retreat etc...)
- AI focuses more on quality armies.
- AI bonuses per difficulty level have been removed.
- France is no longer as strong as in vanilla.
- Ships have more movement points.
- Traits increase more frequently.
- Diplomacy & allies are better.
- Government types are more diverse.
- Ministers have more bonuses.
New Playable Factions
- husserlTW's Napoleon Total Factions modification is included in DMN, which adds a lot more playable factions.
New Units
- DMN includes 142 new land units & 14 new naval units.
New Battle Effects
- Realistic smoke & visuals, blood & better explosions.
Full list of included features here.
Submods
These submods were specifically designed to work with DMN:
- Husserl's Starting Positions
- National Revolutions 1821 - 1848 for DarthMod Napoleon
- Submod Scotland Darthmod
- Ottoman Navy Sub-mod
- 16 L'Aigle Skins for DMN - Test
- French Old Guard in Greatcoat
The Team
- DARTH VADER (DarthMod Architect, AI and Gameplay Designer)
- husserlTW (Campaign Master, Launcher Designer and Artwork Maker)
Others:
- Marku
- husserlTW
- Radious
- LochKopf
- taw
- The Hedge Knight
- LtChampers
- Erasmus777
- The Vicar
- T.C.
- Swiss Halberdier
- Sacrebleu!
- md1453
- Pdguru
- JFC
- La♔De♔Da♔Brigadier Graham
- riktherek
- Albtraum23
- Julle Cesar
- TheNewKing
- agnes69
- Primergy
Full credits here.
Visual Material
{{#ev:youtube|89vlUAR1714|300}}
{{#ev:youtube|bsq5tjE4RbI|300}}