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Difference between revisions of "Matchlock Ashigaru (TWS2 Unit)"

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On the other hand, Matchlock Ashigaru are only a slightly better choice as you have to wait for the proper research to be able to recruit them which places their availability somewhere in the mid to late stages of a campaign depending on your research rate and priorities.
 
On the other hand, Matchlock Ashigaru are only a slightly better choice as you have to wait for the proper research to be able to recruit them which places their availability somewhere in the mid to late stages of a campaign depending on your research rate and priorities.
  
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[[Category:TWS2 Units]]

Latest revision as of 10:50, 30 May 2017

Matchlock Ashigaru (TWS2 Unit)
Matchlock Ashigaru TWS2.png
Class Matchlock Infantry
Recruitment Cost 300
Upkeep Cost 100
Requires Buildings:
  • Fort
  • Arts:
  • Gunpowder Mastery
  • Melee Attack 2
    Charge Bonus 2
    Bonus vs Cavalry 0
    Range 100
    Accuracy 30
    Reloading Skill 5
    Ammunition 15
    Melee Defence 1
    Armour 1
    Morale 4
    Speed 4
    Shogun-2-unitsB.png

    Description

    These ashigaru troops are armed with matchlock arquebuses and pepper the enemy with long range, mass volleys.

    The role of matchlock ashigaru is to unleash massed gun volleys upon the enemy, keeping them confused and, in the process, weakening them enough for a frontline charge. Once fired, the matchlock guns take a long time to reload, but their range, noise, and effect on enemy morale more than compensates for this lack of speed. The smoke and fire they produce can be very disorientating to enemies, particularly when targets are dropping all around. When the main fighting starts matchlock gunners should retreat behind melee troops. They do not have the training to fight in close combat and have no defence against a cavalry charge.

    Historically, it was considered a great honour for any samurai to fire the first shot of a battle. The honour traditionally fell to the samurai archers, who opened most battles with an archery duel. However, the Sengoku Jidai introduced the European arquebus, guns which required much less skill to use than the bow. The archery duel became an exchange of gunfire and, as the guns were largely carried by ashigaru, the first shots were now fired by simple foot soldiers. The ashigaru gunners were led by a teppo ko gashira, a man chosen for his skill and courage, who ordered when to load, when to fire and signalled his superiors when the enemy had been weakened enough for a charge to be attempted.

    Strengths & Weaknesses

    • Good range but shorter than bow units.
    • Devastating damage.
    • Low accuracy, reload rate and morale.
    • Very vulnerable to cavalry and in melee.

    Abilities

    • Bamboo Wall - A large wall that can be erected during the deployment phase. It blocks the movement of enemies and protects against cavalry charges.
    • Fire by Rank - Will fire by rank from front to rear, each rank kneeling to reload and allowing those behind a clear field of fire.

    Matchlock Ashigaru VS Imported Matchlock Ashigaru

    Matchlock Ashigaru Imported Matchlock Ashigaru
    Recruitment Cost 300 450
    Upkeep Cost 100 125
    Unit Size
    Melee Attack 2 2
    Charge Bonus 2 2
    Bonus vs Cavalry 0 0
    Range 100 100
    Accuracy 30 35
    Reloading Skill 5 10
    Ammunition 15 15
    Melee Defence 1 1
    Armour 1 1
    Morale 3 3

    Although their recruitment only requires a Nanban Trade Port, you'll end up paying +50% on recruitment and having to pay 25% more on upkeep for Imported Matchlock Ashigaru which results in negative consequences for your Clan's economy in both the short-term and long-term. On the other hand, Matchlock Ashigaru are only a slightly better choice as you have to wait for the proper research to be able to recruit them which places their availability somewhere in the mid to late stages of a campaign depending on your research rate and priorities.