Difference between revisions of "Descr sounds units voice.txt"
(Created page with "This file is delegated file from descr_sounds_units.txt for set preference setting for sound of unit's voices for orders and grunts but sound banks are not assigned here b...") |
(category and logo) |
||
Line 1: | Line 1: | ||
+ | {{RTW M2TW Modding Logo}}<br> | ||
This file is delegated file from [[descr_sounds_units.txt]] for set preference setting for sound of unit's voices for orders and grunts but sound banks are not assigned here but delegated to [[export_descr_sounds_units_voice.txt]] and [[export_descr_sounds_soldier_voice.txt]]. | This file is delegated file from [[descr_sounds_units.txt]] for set preference setting for sound of unit's voices for orders and grunts but sound banks are not assigned here but delegated to [[export_descr_sounds_units_voice.txt]] and [[export_descr_sounds_soldier_voice.txt]]. | ||
Line 31: | Line 32: | ||
All sound bank entries for grunt sounds are delegated to [[export_descr_sounds_soldier_voice.txt]]. | All sound bank entries for grunt sounds are delegated to [[export_descr_sounds_soldier_voice.txt]]. | ||
− | [[Category: M2TW | + | [[Category: M2TW Sound Files]] |
− | [[Category:RTW | + | [[Category:RTW Sound Files]] |
Latest revision as of 13:25, 13 March 2021
This file is delegated file from descr_sounds_units.txt for set preference setting for sound of unit's voices for orders and grunts but sound banks are not assigned here but delegated to export_descr_sounds_units_voice.txt and export_descr_sounds_soldier_voice.txt.
File's structure has pattern according to below.
;; ORDERS DEFAULT: 3D mindist 17 minpitch .9 maxpitch 1.0 priority 200 volume 0 DEFAULT: probability 1 distancepriority 0 fadein 0 fadeout 0 DEFAULT: delay .25 randomdelay 0 effect_level .5 rndvolume 0 DEFAULT: pref SFX source export_descr_sounds_units_voice.txt
Apart from setting default value for order sounds here, all sound bank entries are delegated to export_descr_sounds_units_voice.txt
Note: Sound preference for export_descr_sounds_units_voice.txt in RTW is set to use setting as "SPEECH" while in M2TW is consider as "SFX".
;; ANIMS DEATHS GRUNTS DEFAULT: 3D mindist 1 minpitch .9 maxpitch 1.0 priority 100 volume 0 DEFAULT: probability 1 distancepriority -2 fadein 0 fadeout 0 probradius 2 DEFAULT: delay 0 randomdelay 0 effect_level .5 rndvolume -20 DEFAULT: pref SFX
Setting default value for grunt sounds here.
required_samples_cutoff 10
There would be only 10 sounds in this category played at the same time.
source export_descr_sounds_soldier_voice.txt
All sound bank entries for grunt sounds are delegated to export_descr_sounds_soldier_voice.txt.