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Difference between revisions of "Descr sounds units voice.txt"

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(Created page with "This file is delegated file from descr_sounds_units.txt for set preference setting for sound of unit's voices for orders and grunts but sound banks are not assigned here b...")
 
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{{RTW M2TW Modding Logo}}<br>
 
This file is delegated file from [[descr_sounds_units.txt]] for set preference setting for sound of unit's voices for orders and grunts but sound banks are not assigned here but delegated to [[export_descr_sounds_units_voice.txt]] and [[export_descr_sounds_soldier_voice.txt]].
 
This file is delegated file from [[descr_sounds_units.txt]] for set preference setting for sound of unit's voices for orders and grunts but sound banks are not assigned here but delegated to [[export_descr_sounds_units_voice.txt]] and [[export_descr_sounds_soldier_voice.txt]].
  
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All sound bank entries for grunt sounds are delegated to [[export_descr_sounds_soldier_voice.txt]].
 
All sound bank entries for grunt sounds are delegated to [[export_descr_sounds_soldier_voice.txt]].
  
[[Category: M2TW Modding]]
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[[Category: M2TW Sound Files]]
[[Category:RTW Modding]]
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[[Category:RTW Sound Files]]

Latest revision as of 13:25, 13 March 2021

Rome:Total War & Remastered - Modding Index

M2TW Modding Index



This file is delegated file from descr_sounds_units.txt for set preference setting for sound of unit's voices for orders and grunts but sound banks are not assigned here but delegated to export_descr_sounds_units_voice.txt and export_descr_sounds_soldier_voice.txt.

File's structure has pattern according to below.

 ;;  ORDERS
 DEFAULT: 3D mindist 17 minpitch .9 maxpitch 1.0 priority 200 volume 0
 DEFAULT: probability 1 distancepriority 0 fadein 0 fadeout 0
 DEFAULT: delay .25 randomdelay 0  effect_level .5 rndvolume 0
 DEFAULT: pref SFX
 
 source export_descr_sounds_units_voice.txt

Apart from setting default value for order sounds here, all sound bank entries are delegated to export_descr_sounds_units_voice.txt

Note: Sound preference for export_descr_sounds_units_voice.txt in RTW is set to use setting as "SPEECH" while in M2TW is consider as "SFX".

 ;;  ANIMS  DEATHS GRUNTS
 DEFAULT: 3D mindist 1 minpitch .9 maxpitch 1.0 priority 100 volume 0
 DEFAULT: probability 1 distancepriority -2 fadein 0 fadeout 0 probradius 2
 DEFAULT: delay 0 randomdelay 0  effect_level .5 rndvolume -20
 DEFAULT: pref SFX

Setting default value for grunt sounds here.

 required_samples_cutoff 10

There would be only 10 sounds in this category played at the same time.

 source export_descr_sounds_soldier_voice.txt

All sound bank entries for grunt sounds are delegated to export_descr_sounds_soldier_voice.txt.