Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "A Proper Empire: Terra Incognita"

From TWC Wiki
Jump to navigationJump to search
(Overview)
Line 6: Line 6:
  
 
Its easy to install and has great tech support with fast response. The APE team also will listen to its users and try to accommodate them, by adding units that the users would like to have in game(as long as there historical) and much more.
 
Its easy to install and has great tech support with fast response. The APE team also will listen to its users and try to accommodate them, by adding units that the users would like to have in game(as long as there historical) and much more.
 +
 +
Click here for TWC [http://www.twcenter.net/forums/showthread.php?t=255746 A Proper Empire] link.
  
 
==Features==
 
==Features==

Revision as of 22:28, 12 May 2009

Template:Mod3

Overview

A realism mod intended to balance combat and present accurate recruitment intended to prepare the campaign (research, unit/building costs, etc.) for the new 3 turns-per-year.

Its one of the premier mods for Empire Total War. It takes all aspects of the game and makes them better. From reality of combat to the everyday troubles of trying to run a empire.

Its easy to install and has great tech support with fast response. The APE team also will listen to its users and try to accommodate them, by adding units that the users would like to have in game(as long as there historical) and much more.

Click here for TWC A Proper Empire link.

Features

Factions

Team

Mod Leader- l33tl4m3r

Chesh

DrwHem

Mohamed612

SaDeR

Tan Zhi Han