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Difference between revisions of "Lite Mod"

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[[Category:Medieval 2: Total War Modifications (Released)]]
 
[[Category:Medieval 2: Total War Modifications (Released)]]
{{mod3|mod=Lite Mod|platform=[[Medieval II: Total War version 1.2]]|era=Middle Ages|leader='''Candelarius'''|release=[http://www.twcenter.net/forums/showthread.php?t=72874]}}
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{{mod3|mod=Lite Mod|platform=[[Medieval II: Total War]]|era=Middle Ages|leader='''Candelarius'''|release=[http://www.twcenter.net/forums/showthread.php?t=72874]}}
 
==Overview==
 
==Overview==
The Lite Mod  for Medieval II: Total War removes some minor and major bugs not addressed in the patches. Versions of the Lite Mod exist for both the 1.1 and the (as yet unofficial) 1.2 patches.
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The Lite Mod  for Medieval II: Total War removes some minor and major bugs that were not addressed in the official. Versions of the Lite Mod exist for both the 1.1 and the 1.2 patches.
  
The mod will work specifically on Medieval II patched to version 1.2. Version 1.3 and Kingdoms are not compatible. Please be aware of the requirements and conditions prior to downloading.  
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The mod will work specifically on Medieval II patched to Version 1.2; Version 1.3 and Kingdoms are not compatible. It is recommended that one be aware of the requirements and conditions prior to downloading.  
  
See [http://www.twcenter.net/forums/showthread.php?t=72874 here] for downloads and discussion.
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See [http://www.twcenter.net/forums/showthread.php?t=72874 this thread] for downloads and discussion.
 
==Features==
 
==Features==
Changes log:
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[*]The modification balances the stats of several units, such as Pikemen, Halberd Militia and Janissary Heavy Infantry.
 
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[*]All factions are unlocked.
1. Includes several balance corrections:
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[*]Additional mercenary units are made available for selection in custom battles.
-Janissary Heavy Infantry given +6 attack, +7 defense skill
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[*]Several missing units are included.
 
 
-ME Halberd Militia given +4 attack, +2 defense skill
 
 
 
-Western Halberd units/Voulgiers etc. given +2 to primary and secondary attack
 
 
 
-Pikemen given +2 to collision mass
 
 
 
-2handed sword units gvien +2 attack and ap to primary weapon
 
 
 
2. All factions unlocked.
 
 
 
3. Additional merc unit selection for custom battles only.
 
 
 
4. Adds "missing" English Armored Sergeants, HRE Dismounted Gothic Knights, and Venician Dismounted
 
 
Broken Lances to the campaign game.
 
  
  
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*[http://www.twcenter.net/forums/member.php?u=1531 Candelarius] - Team Leader
 
*[http://www.twcenter.net/forums/member.php?u=1531 Candelarius] - Team Leader
 
*[[Lusted]] - Contributor
 
*[[Lusted]] - Contributor
*[[Spurius]]- Contributor
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*[[Spurius]] - Contributor
  
 
==Releases==
 
==Releases==
[http://www.twcenter.net/forums/showthread.php?t=72874 Release 1]
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[http://www.twcenter.net/forums/showthread.php?t=72874 Link to release on TWC]

Revision as of 06:39, 12 July 2009

Template:Mod3

Overview

The Lite Mod for Medieval II: Total War removes some minor and major bugs that were not addressed in the official. Versions of the Lite Mod exist for both the 1.1 and the 1.2 patches.

The mod will work specifically on Medieval II patched to Version 1.2; Version 1.3 and Kingdoms are not compatible. It is recommended that one be aware of the requirements and conditions prior to downloading.

See this thread for downloads and discussion.

Features

[*]The modification balances the stats of several units, such as Pikemen, Halberd Militia and Janissary Heavy Infantry. [*]All factions are unlocked. [*]Additional mercenary units are made available for selection in custom battles. [*]Several missing units are included.


Team

Releases

Link to release on TWC