Difference between revisions of "Chivalry II: The Sicilian Vespers"
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==Features== | ==Features== | ||
Through the use of many mini-mods and the creations of the team, Chivalry II: The Sicilian Vespers has a lot of unique features, units, graphics and more. For example: | Through the use of many mini-mods and the creations of the team, Chivalry II: The Sicilian Vespers has a lot of unique features, units, graphics and more. For example: | ||
− | + | :SicilianVespers Launcher menu, for era configuration. | |
− | + | :A new map, provided by the Regions & Provinces map mini-mod. | |
− | + | :Six new provinces: | |
− | + | ::Malta | |
− | + | ::Majorca | |
− | :Malta | + | ::Corfu |
− | :Majorca | + | ::Negroponte |
− | :Corfu | + | ::Morea |
− | :Negroponte | + | ::Chios |
− | :Morea | + | :Improved AI by the Ultimate AI mini-mod |
− | :Chios | + | :DB Heraldry for Regions & Provinces, including: |
− | + | ::Heraldry for all regions | |
− | + | ::New ancillary images | |
− | + | ::Royal titles for faction, King of ... (non-transferable) | |
− | |||
− | :Heraldry for all regions | ||
− | :New ancillary images | ||
− | :Royal titles for faction, King of ... (non-transferable) | ||
:Other transferable royal titles, for example: | :Other transferable royal titles, for example: | ||
::King of Bohemia | ::King of Bohemia | ||
Line 33: | Line 29: | ||
::Caliph of Bagdad | ::Caliph of Bagdad | ||
::Caliph of Cordoba | ::Caliph of Cordoba | ||
+ | :Byzantium Armor Progression | ||
+ | :Burrek's Knights & Knaves | ||
+ | :5 new factions: | ||
+ | ::The Catalans/Kingdom of Aragon | ||
+ | ::The Angevins/County of Anjou | ||
+ | ::The Armenian/Kingdom of Armenia | ||
+ | ::The Serbs/Zupanate of Serbia | ||
+ | ::The Bulgarians/Tsardom of Bulgaria | ||
− | + | :6 Different Time-periods | |
− | + | ::Late Dark Age | |
− | + | ::Early Middle Ages | |
− | + | ::Late Middle Ages | |
− | + | ::High Middle Ages | |
− | + | ::Early Renaissance | |
− | + | ::High Renaissance | |
− | |||
− | |||
− | : | ||
− | |||
− | |||
− | :Late Dark Age | ||
− | :Early Middle Ages | ||
− | :Late Middle Ages | ||
− | :High Middle Ages | ||
− | :Early Renaissance | ||
− | :High Renaissance | ||
==Mod Team== | ==Mod Team== |
Revision as of 11:30, 24 July 2009
Contents
Overview
Chivalry II: The Sicilian Vespers mod project features campaigns from the Late Dark Ages, Early, High and Late Middle-ages and the Early and High Renaissance. The mod incorporates minimods to improve the overall quality, for example Regions & Provinces, Ultimate AI 1.5 and many more. Sicilian Vespers alters and adds content for the map, factions, units, combat, traits&ancillaries, characters, tech-tree, buildings, scripts, graphics.
Features
Through the use of many mini-mods and the creations of the team, Chivalry II: The Sicilian Vespers has a lot of unique features, units, graphics and more. For example:
- SicilianVespers Launcher menu, for era configuration.
- A new map, provided by the Regions & Provinces map mini-mod.
- Six new provinces:
- Malta
- Majorca
- Corfu
- Negroponte
- Morea
- Chios
- Improved AI by the Ultimate AI mini-mod
- DB Heraldry for Regions & Provinces, including:
- Heraldry for all regions
- New ancillary images
- Royal titles for faction, King of ... (non-transferable)
- Other transferable royal titles, for example:
- King of Bohemia
- Duke of Burgundy
- King of Jerusalem
- and more...
- Caliph titles:
- Caliph of Cairo
- Caliph of Bagdad
- Caliph of Cordoba
- Byzantium Armor Progression
- Burrek's Knights & Knaves
- 5 new factions:
- The Catalans/Kingdom of Aragon
- The Angevins/County of Anjou
- The Armenian/Kingdom of Armenia
- The Serbs/Zupanate of Serbia
- The Bulgarians/Tsardom of Bulgaria
- 6 Different Time-periods
- Late Dark Age
- Early Middle Ages
- Late Middle Ages
- High Middle Ages
- Early Renaissance
- High Renaissance
Mod Team
Mod Creator, Leader and Director:
- Coding, Scripting, Mapping and Skinning
- Implementing of Sub/Mini-Mods etc.
Contributor/s:
- DaVinci (with/since v2.1)
- Coding (Combat and Tech-Tree Balancing)
- Mod Design Consulting (internal since ca. v1.2)
- Lorre - Developer
- Dev version testing+consulting, unit skinning, graphics designing, focus faction consulting Genoa + Italians
- Inactive since internal SV 2.6
- Extended Team, betatesting + consulting within the beta testing forum
- Drtad - testing, consulting Armenia/Asia Minor/Near-East, helps moderating public forum, modding assistance planned
- Drak - currently inactive, eventually modding planned
- Karo - testing
- Basileios - testing/consulting everything of and around Byzantium
- Taneda Santoka - testing
- beezneez - testing/focus Renaissance campaign
- Greenstone11 - testing
- Quark - testing, modding assistance planned
- Sultan Saigon - testing
- Duke Gibbons - testing
- Atterdag - consulting Scandinavia, modding assistance planned
- IkusaIX - testing
- Germanicus - testing
- Sosobra -testing
- masterproctor77 - testing
- The Fuzz - testing
- palatinae - testing
- Basileos (another one) - testing
- ConstantineVII - testing
- Trygvasson - testing
- Many thanks go also, for betatesting internal SV 2.1.x versions, to: notger, butcher and Fuzz.