Difference between revisions of "The Shadow of Ishtar"
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*Persian Empire (Emerging) | *Persian Empire (Emerging) | ||
*Rebellious Dynasty (Unplayable) | *Rebellious Dynasty (Unplayable) | ||
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+ | =History= | ||
+ | |||
+ | The idea of the modification was started by Atatürk, who brought up the idea for there to be a 'Classical Africa: Total War'. Though like all raw ideas, they must be changed and altered if they are to change from primitive state to refinement. And thus, the second and most influential member of the team, Stephan then helped shape the modification into what it is today, The Shadow of Ishtar. | ||
=The Team= | =The Team= |
Revision as of 18:05, 9 November 2010
Description
The Shadow of Ishtar is a total conversion mod set in a biblical era with brand new factions such as Assyria and Israel are pitted against each other on a brand new map with brand new units.
Factions
- Egypt
- Judah
- Israel
- Pheonicia
- Assyria
- Babylon
- Elam
- Media
- Urartu
- Phrygia
- Kush
- Saba
- Lydia (Emerging)
- Ionian Cities (Emerging)
- Cimmerians (Emerging)
- Skythians (Emerging)
- Persian Empire (Emerging)
- Rebellious Dynasty (Unplayable)
History
The idea of the modification was started by Atatürk, who brought up the idea for there to be a 'Classical Africa: Total War'. Though like all raw ideas, they must be changed and altered if they are to change from primitive state to refinement. And thus, the second and most influential member of the team, Stephan then helped shape the modification into what it is today, The Shadow of Ishtar.
The Team
- Atatürk (Mod Leader)
- Stephan (Mod Leader, 2D Artist, Coder)
- dragonsign (Mod Leader, Mapper)
- maxi90 (Researcher)
- EVYATAR (2D Artist, Skinner)
- THE IBERIAN (3d modeler)
- Moros (Researcher)
- FXR (3d modeler, Skinner)
- sirvinniei (Skinner)
- Carcaju (unit cards&video maker)
Visual Material
- Judah symbol.png
Faction symbol of Judah
Forum
Forum here; The Shadow of Ishtar