Difference between revisions of "Hattori Bandits (TWS2 Unit)"
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− | With +10 more Accuracy, Hattori Bandits are clearly a superior replacement for Hattori Bow Ashigaru. Even though they require a bit of research and | + | With +10 more Accuracy, Hattori Bandits are clearly a superior replacement for Hattori Bow Ashigaru. Even though they require a bit of research and construction to unlock, there's no reason for you to recruit Hattori Bow Ashigaru as a standard bow infantry unit instead of Hattori Bandits. |
[[Category:TWS2 Infantry Units]] | [[Category:TWS2 Infantry Units]] |
Revision as of 03:35, 10 March 2013
Hattori Bandits (TWS2 Unit) | |
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File:Hattori Bandits TWS2.png | |
Class | Bow Infantry |
Recruitment Cost | 400 |
Upkeep Cost | 100 |
Requires | Buildings: |
Melee Attack | 2 |
Charge Bonus | 2 |
Bonus vs Cavalry | 0 |
Range | 150 |
Accuracy | 35 |
Reloading Skill | 25 |
Ammunition | 20 |
Melee Defence | 1 |
Armour | 1 |
Morale | 6 |
Speed | 4 |
Contents
Description
Banditry teaches a man much that is useful in warfare, such as striking from an unexpected direction.
These ruthless bandits appear to able to hide behind a single cherry blossom! This is not quite the case, but this is of little comfort to their enemies. They can hide in almost any terrain, move and remain hidden, and even fire their bows and remain hidden! As a force for discomforting and harassing an enemy in wooded or other congested terrain, they have few equals: it is difficult for an enemy to fight someone he cannot see. Like many archers, however, they will be quickly cut to pieces if they are engaged in melee, and can be ridden down by cavalry if left in an exposed position.
The Hattori were one of many smaller clans in and around Iga province and, like many families with local connections in the area, they were well aware of the ninjutsu tradition kept alive in Iga province. Ninja were not the end of the local lawlessness in what was a fairly lawless time. Banditry was not only common, it was sometimes the only way for the people of Iga to survive; they preyed upon their neighbours and rivals. It did, however, make them a useful source of underhanded, murderous and sneaky fellows in times of war.
Strengths & Weaknesses
- Can shoot whilst hidden.
- Can hide almost anywhere.
- Can walk whilst hidden.
- Weak in melee.
- Vulnerable to cavalry.
Abilities
- Flaming Arrows - This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.
- Screens - A shield that can be erected during the deployment phase when you are defending. It impedes the movement of enemies, and blocks enemy projectiles.
Hattori Bandits VS Hattori Bow Ashigaru
Hattori Bandits | Hattori Bow Ashigaru | |
---|---|---|
Recruitment Cost | 400 | 400 |
Upkeep Cost | 100 | 100 |
Unit Size | 120 | |
Melee Attack | 2 | 2 |
Charge Bonus | 2 | 2 |
Bonus vs Cavalry | 0 | 0 |
Range | 150 | 150 |
Accuracy | 35 | 25 |
Reloading Skill | 25 | 25 |
Ammunition | 20 | 20 |
Melee Defence | 1 | 1 |
Armour | 1 | 1 |
Morale | 6 | 4 |
With +10 more Accuracy, Hattori Bandits are clearly a superior replacement for Hattori Bow Ashigaru. Even though they require a bit of research and construction to unlock, there's no reason for you to recruit Hattori Bow Ashigaru as a standard bow infantry unit instead of Hattori Bandits.