Difference between revisions of "Modding News Front Page Announcements 2018"
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==Total War: Warhammer== | ==Total War: Warhammer== | ||
+ | ===Modders Resource Pack - Elven Textures=== | ||
+ | https://i.imgur.com/33Py1Ws.jpg | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?787851-Warhammer-II-High-Elf-texture-pack-modders-resource Resource]''' | ||
+ | This is a pack of edited textures from Total War: Warhammer II for use as a modders' resource. | ||
+ | Most of the textures are elven. | ||
+ | The retextures include Eltharion the Grim, Star Mage, Death Hag, Shadow Warrior, Loec Trickster and more! | ||
+ | |||
===Steph's Warhammer Overhaul - Recruitment Diversity=== | ===Steph's Warhammer Overhaul - Recruitment Diversity=== | ||
https://i.imgur.com/3fyOrLn.jpg | https://i.imgur.com/3fyOrLn.jpg | ||
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==Total War: Rome II== | ==Total War: Rome II== | ||
+ | ===AAA Generals=== | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?788113-AAA-Generals-mod-series Release]''' | ||
+ | AAA Generals has become a mod series - Benjin has uploaded its part devoted to Rise of the Republic, | ||
+ | the newest Rome II DLC, to Steam. | ||
+ | A version of AAA Generals prepared for 5 other Rome II campaigns and DeI's Macedonian Wars | ||
+ | has been updated as well. | ||
+ | |||
===Aguirre's Rise of the Republic Units=== | ===Aguirre's Rise of the Republic Units=== | ||
https://i.imgur.com/KYVaSJd.jpg | https://i.imgur.com/KYVaSJd.jpg | ||
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The mod adds soldiers' uniforms in colours based on historical research. | The mod adds soldiers' uniforms in colours based on historical research. | ||
As of now, Samnites are the only faction from the DLC given unit diversity. | As of now, Samnites are the only faction from the DLC given unit diversity. | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?787627-Alii-Colores-Romae-Totus-for-Empire-Divided Release]''' | ||
+ | Alii Colores Romae Totus, the recoloured uniforms mod for Rome II: Total War, | ||
+ | now covers Empire Divided, leaving no vanilla stone unturned! | ||
===[[Divide et Impera]]=== | ===[[Divide et Impera]]=== | ||
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The new units are custom created, including the swords, shoes, armor, shields, belts, and more, | The new units are custom created, including the swords, shoes, armor, shields, belts, and more, | ||
and the mod provides all new campaign map generals! | and the mod provides all new campaign map generals! | ||
+ | |||
+ | ===Male Spies For Romans / Greeks=== | ||
+ | https://i.imgur.com/SO3xBjx.png | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?788278-Rome-II-Male-Spies-For-Romans-Greeks-mod Release]''' | ||
+ | Male Spies For Romans / Greeks is a project which makes spies of male gender | ||
+ | available for Roman and Greek factions | ||
+ | in all Rome II campaigns. | ||
+ | The mod also implements Greek and Roman voice-over sets for male spies, hidden in the game's files. | ||
===Socii - Unit and Reskin Mod=== | ===Socii - Unit and Reskin Mod=== | ||
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Would you like a change to your Total War: Rome II unit cards? | Would you like a change to your Total War: Rome II unit cards? | ||
Then why not try Unit Cards for Rome 2 and all DLCs? | Then why not try Unit Cards for Rome 2 and all DLCs? | ||
+ | |||
+ | ===Unit Pack Compatibility Languages Project - Rome=== | ||
+ | https://i.imgur.com/ihHJcRS.jpg | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?787957-UPC-ROM-updated Update]''' | ||
+ | Swiss Halberdier has updated UPC-ROM mod to the Rome II's | ||
+ | newest patch and DLC Rise of the Republic. | ||
+ | The modder plans to release an update for his other project for Rome II - AUM-ROM. | ||
+ | |||
+ | |||
+ | |||
+ | |||
==Total War: Shogun 2== | ==Total War: Shogun 2== | ||
+ | ===Agema Ippeon's Shogun 2 Artwork === | ||
+ | https://i.imgur.com/DARVmI5.jpg | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?788140-Agema-Ippeon-s-Shogun-2-artwork Release]''' | ||
+ | Agema Ippeon has produced four mods, all containing artwork for Total War: Shogun 2. | ||
+ | There are historical flags for the main campaign and for Fall of the Samurai; | ||
+ | historical artwork loading screens (for all campaigns), and also historical artwork event images for Fall of the Samurai. | ||
+ | |||
===Master Of Strategy=== | ===Master Of Strategy=== | ||
*'''[http://www.twcenter.net/forums/showthread.php?788734-Master-Of-Strategy-Sengoku-v43 Update]''' | *'''[http://www.twcenter.net/forums/showthread.php?788734-Master-Of-Strategy-Sengoku-v43 Update]''' | ||
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To this end, the ships and their weaponry have been changed, and so has the AI behaviour. | To this end, the ships and their weaponry have been changed, and so has the AI behaviour. | ||
This mod does not aim to be historically accurate - just to improve gameplay! | This mod does not aim to be historically accurate - just to improve gameplay! | ||
+ | |||
+ | ===Strongholds of the Samurai === | ||
+ | https://image.ibb.co/bKuVvT/strongholds_of_the_samurai_art.jpg | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?788021-Strongholds-of-the-Samurai Release]''' | ||
+ | Strongholds of the Samurai for Total War: Shogun 2 has now been released! | ||
+ | It provides historically accurate Sengoku Era castles, | ||
+ | and also a campaign featuring realistic combat. | ||
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It brings you an updated SP campaign, new features for MP mode, a redesigned UI, | It brings you an updated SP campaign, new features for MP mode, a redesigned UI, | ||
new units, new music, new sounds - and a new HardCore mode for added realism, among many other things! | new units, new music, new sounds - and a new HardCore mode for added realism, among many other things! | ||
+ | |||
+ | ===Risorgimento 1859 - The Franco-Austrian War === | ||
+ | https://i.imgur.com/fJ5UC0W.jpg | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?788074-Risorgimento-1859-The-Franco-Austrian-War-updated Release]''' | ||
+ | An update for Risorgimento 1859 - The Franco-Austrian War, a Napoleon: Total War mod, | ||
+ | was released a few days ago. | ||
+ | It introduces brand new maps, new models for various units | ||
+ | and several adjustments. | ||
==Empire: Total War== | ==Empire: Total War== | ||
+ | ===The War of 1812=== | ||
+ | See Link for Video | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?787602-The-War-of-1812-mod-1-0-beta Beta]''' | ||
+ | The war of 1812 mod for Empire: Total War has released its 1.0 beta and a campaign patch. | ||
+ | It has new factions, new maps, new units, a unique campaign, and much more. | ||
+ | ===[[Imperial Splendour|Imperial Splendour - Rise of the Republic]]=== | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?787541-Imperial-Splendour-Rise-of-the-Republic-1-1-9b-Patch-3-released Release]''' | ||
+ | The 3rd patch for Imperial Splendour - Rise of the Republic 1.1 for Empire: Total War is now available. | ||
+ | The patch contains fixes for several bugs reported by users over the last few weeks. | ||
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*'''[http://www.twcenter.net/forums/showthread.php?788484-DCI-Last-Alliance-Boldog-Generals-and-Bodyguard Preview]''' | *'''[http://www.twcenter.net/forums/showthread.php?788484-DCI-Last-Alliance-Boldog-Generals-and-Bodyguard Preview]''' | ||
The DCI team presents a preview of Sauron's commanders and bodyguard known as Boldogs (fallen maiar). | The DCI team presents a preview of Sauron's commanders and bodyguard known as Boldogs (fallen maiar). | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?787712-Elves-of-Eryn-Galen-Video-DCI-Last-Alliance Preview]''' | ||
+ | The DCI team present a preview video for the eastern Silvan Elves, led by Legolas' forefathers, who muster for war against the Dark Lord. | ||
===Mr_Nygren's submod of Hyrule Total War=== | ===Mr_Nygren's submod of Hyrule Total War=== | ||
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This update contains many new features, bug fixes and improvements, including a new UI - and the 'Mighty Empires' option, | This update contains many new features, bug fixes and improvements, including a new UI - and the 'Mighty Empires' option, | ||
which distributes armies and settlement buildings to factions according to the sizes of their empires. | which distributes armies and settlement buildings to factions according to the sizes of their empires. | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?787769-Rome-Total-War-Randomiser Release]''' | ||
+ | Rome Total War Randomiser makes it possible to randomise start locations, starting denarii, faction AI and much more. | ||
+ | You can choose specific elements of your Rome: Total War campaign to randomise. | ||
+ | The mod now also has a faction select map generator | ||
===Total Vanilla Beyond=== | ===Total Vanilla Beyond=== |
Revision as of 12:39, 5 December 2018
Contents
- 1 Total War Saga: Thrones of Britannia
- 2 Total War: Warhammer
- 3 Total War: Attila
- 4 Total War: Rome II
- 4.1 AAA Generals
- 4.2 Aguirre's Rise of the Republic Units
- 4.3 Alii Colores Romae
- 4.4 Divide et Impera
- 4.5 Egyptian Scythed Chariots
- 4.6 Etruscan Chariot Generals
- 4.7 HD Cities Mod
- 4.8 Imperial Legions of the Third Century
- 4.9 Male Spies For Romans / Greeks
- 4.10 Socii - Unit and Reskin Mod
- 4.11 The Last Stand of Greece
- 4.12 Unit Cards for Rome II and all DLCs
- 4.13 Unit Pack Compatibility Languages Project - Rome
- 5 Total War: Shogun 2
- 6 Napoleon: Total War
- 7 Empire: Total War
- 8 Medieval II: Total War
- 9 Rome: Total War
- 10 Medieval: Total War
This is a compiled list of the year's TWC Front Page News Announcements about mods - to request an announcement go here. Please do not add mod update information directly to this page - update information which hasn't had an announcement can be added to the Wiki game portal pages and/or the mod finder tables.
Total War Saga: Thrones of Britannia
Aguirre and Swiss Unit Project
The Aguirre and Swiss Unit Project for Thrones of Britannia adds custom units to the game. It provides a more versatile roster and a more immersive experience for the player.
Colorful Buttons
Musculus Maximus has released a mod for Thrones of Britannia, which replaces white buttons in the game with colored ones. The project is under further development - it will be updated.
Shieldwall : A historical overhaul
Shieldwall is a historical overhaul mod for Thrones of Britannia. Over the last couple of months, the Shieldwall Mod Team has been working really hard to produce the new Sea Kings units and new and improved shield patterns.
Shieldwall mod for Thrones of Britannia is now in its own hosted mod forum. This work-in-progress mod aims to provide historically accurate gameplay while keeping the game fun for everyone. See the Berserker Unit preview.
Total War: Warhammer
Modders Resource Pack - Elven Textures
This is a pack of edited textures from Total War: Warhammer II for use as a modders' resource. Most of the textures are elven. The retextures include Eltharion the Grim, Star Mage, Death Hag, Shadow Warrior, Loec Trickster and more!
Steph's Warhammer Overhaul - Recruitment Diversity
A preview of the Wood Elf icons for Steph's Warhammer Overhaul - Recruitment Diversity has been posted!
Total War: Attila
Conquest: 1066 AD - Charlemagne
This mod for Total War: Attila uses the Age of Charlemagne dlc but moves it into the 11th century. The 1066 struggle for the throne of England is central to the mod, but the mod stretches much further than England. A beta version of the mod has now been released, and feedback is needed, so why not try it for yourself?
Medieval Kingdoms: Total War
The Grand Principality of Serbia preview for Medieval Kingdoms: Total War, a mod for Total War: Attila, is now available.
Total War: Rome II
AAA Generals
AAA Generals has become a mod series - Benjin has uploaded its part devoted to Rise of the Republic, the newest Rome II DLC, to Steam. A version of AAA Generals prepared for 5 other Rome II campaigns and DeI's Macedonian Wars has been updated as well.
Aguirre's Rise of the Republic Units
Aguirre's Rise of the Republic Units is a unit pack and reskin for Total War: Rome II - Rise of the Republic. It adds custom units for Syracuse, Taras, Carthage and Tarchuna, and reskins of some other units. More will be added to the mod in future!
Alii Colores Romae
Alii Colores Romae project for Rome 2 now covers the Rise of the Republic DLC. The mod adds soldiers' uniforms in colours based on historical research. As of now, Samnites are the only faction from the DLC given unit diversity.
Alii Colores Romae Totus, the recoloured uniforms mod for Rome II: Total War, now covers Empire Divided, leaving no vanilla stone unturned!
Divide et Impera
Divide et Impera 1.2.3f for Total War: Rome II has been released as a public beta. This version of the mod should be save-game compatible, so you don't even need to start a new campaign!
Egyptian Scythed Chariots
Egyptian Scythed Chariots for TW: Rome II adds a new Egyptian variant of the Scythed Chariots unit to the Ptolemaic Egypt faction roster. This replaces the standard Greek chariot - its statistics and gameplay are identical to the Scythed Chariots available to other factions. You can even use them as generals in custom battles!
Etruscan Chariot Generals
The first full version of a Rome II's project for the Rise of the Republic DLC, re-introducing etruscan chariot generals as a newly created unit based on a historical source, was released today.
HD Cities Mod
HD Cities Mod for Total War: Rome 2 takes the original texture atlases of the cities and replaces them with high-resolution texture atlases. These have been designed to fit perfectly, so there will be no weird artifacts when the cities are rendered.
Imperial Legions of the Third Century
Imperial Legions of the Third Century is a Third Century unit pack. It replaces vanilla models for the Aurelian faction in Total War: Rome II's Empire Divided DLC. The new units are custom created, including the swords, shoes, armor, shields, belts, and more, and the mod provides all new campaign map generals!
Male Spies For Romans / Greeks
Male Spies For Romans / Greeks is a project which makes spies of male gender available for Roman and Greek factions in all Rome II campaigns. The mod also implements Greek and Roman voice-over sets for male spies, hidden in the game's files.
Socii - Unit and Reskin Mod
The Socii - Unit and Reskin Mod for Total War: Rome II has recently been updated. It now contains assets from Rise of the Republic, as well as reskins of Socii Hastati, Socii Equites and Socii Equites Extraordinarii.
The Last Stand of Greece
The Last Stand of Greece for Total War: Rome II has recently been updated. Changes include new units, new descriptions, upgrades and expansions to some cities, and more!
The Last Stand of Greece is a Rome 2 mod for Wrath of Sparta Campaign Pack, devoted to 4th Macedonian War and Achaean War. It has recently received two major updates which include Aetolian League overhaul, visual improvements and a number of other changes.
Unit Cards for Rome II and all DLCs
Would you like a change to your Total War: Rome II unit cards? Then why not try Unit Cards for Rome 2 and all DLCs?
Unit Pack Compatibility Languages Project - Rome
Swiss Halberdier has updated UPC-ROM mod to the Rome II's newest patch and DLC Rise of the Republic. The modder plans to release an update for his other project for Rome II - AUM-ROM.
Total War: Shogun 2
Agema Ippeon's Shogun 2 Artwork
Agema Ippeon has produced four mods, all containing artwork for Total War: Shogun 2. There are historical flags for the main campaign and for Fall of the Samurai; historical artwork loading screens (for all campaigns), and also historical artwork event images for Fall of the Samurai.
Master Of Strategy
Master of Strategy Sengoku mod for basic Shogun 2 has been given an update which redoes region borders, improves AI behaviour and introduces several fixes.
Naval Improvement mod 2.0 for Total War: Shogun 2 - Fall of the Samurai aims to improve naval warfare in the game. To this end, the ships and their weaponry have been changed, and so has the AI behaviour. This mod does not aim to be historically accurate - just to improve gameplay!
Strongholds of the Samurai
Strongholds of the Samurai for Total War: Shogun 2 has now been released! It provides historically accurate Sengoku Era castles, and also a campaign featuring realistic combat.
Napoleon: Total War
American Civil War
Coming this month - ACW 2.5 for Napoleon: Total War! 100% STABLE - New Maps - New Scenarios Improved Weapon, Marching and Battle Sounds New Victory Point Mode, Unit Improvements & More!
The new version of American Civil War overhaul for Napoleon: Total War is now out. The update 2.1 adds 9 maps, 11 historical scenarios, over 30 new units and uniforms, new models, and far more!
Napoleonic Total War III
Napoleonic Total War III v8 for Napoleon: Total War has now been released! It brings you an updated SP campaign, new features for MP mode, a redesigned UI, new units, new music, new sounds - and a new HardCore mode for added realism, among many other things!
Risorgimento 1859 - The Franco-Austrian War
An update for Risorgimento 1859 - The Franco-Austrian War, a Napoleon: Total War mod, was released a few days ago. It introduces brand new maps, new models for various units and several adjustments.
Empire: Total War
The War of 1812
See Link for Video
The war of 1812 mod for Empire: Total War has released its 1.0 beta and a campaign patch. It has new factions, new maps, new units, a unique campaign, and much more.
Imperial Splendour - Rise of the Republic
The 3rd patch for Imperial Splendour - Rise of the Republic 1.1 for Empire: Total War is now available. The patch contains fixes for several bugs reported by users over the last few weeks.
Medieval II: Total War
980 Total War Mod
Custom map model of The Golden Gate of Theodosius the Great for 980 Total War, a Medieval II overhaul, has been recently presented. The 980 Total War project is being prepared for a release; the mod will be an expansion of Medieval II Extra Total War.
Calradia Total War
Calradia Total War for Medieval II: Total War will turn Mount & Blade into a Total War mod! There will be six main factions, and a specially-created map. Further information will become available as the mod is developed...
DCI: Last Alliance
DCI: Last Alliance presents a preview of the Northmen of Rhovanion; horse-lords, archers and warriors forming sturdy shield walls. The Northmen are the bulwark of the northern and eastern frontiers, in the great War for Middle-earth between Sauron and the Last Alliance. This Second Age project is a Work In Progress submod for Third Age: Total War for Medieval II: Total War - Kingdoms.
Didst thou think that the eyes of Sauron's enemies were blind? Nay - the DCI team presents enchanted features in a new preview video. The original creator has updated the Palantiri and Mirror of Galadriel into new experiences, tailored for the great war in the Second Age.
Meet the Army of the Undead in the flesh, at the crossroads of doom. Will they prove to be Oathbreakers or Oathkeepers, or decide to walk their own path? You decide!
The team behind DCI: Last Alliance work-in-progress mod for Medieval II: Kingdoms presents a preview video for the Orcs of the Misty Mountains. Acquire your Goblin and beast units through achievements, in order to conquer Middle-earth at the end of the Second Age.
The DCI team presents a preview of Sauron's commanders and bodyguard known as Boldogs (fallen maiar).
The DCI team present a preview video for the eastern Silvan Elves, led by Legolas' forefathers, who muster for war against the Dark Lord.
Mr_Nygren's submod of Hyrule Total War
Recent progress on Mr_Nygren's submod of Hyrule Total War for Medieval II: Total War - Kingdoms has included new stratmodels, changes to animations, and the replacement of outdated mounts. For more details - and many illustrative screenshots - click on the link below!
Rise of Three Kingdoms
Rise of Three Kingdoms for Medieval II: Total War - Kingdoms has released version 2.3 with entirely new portraits, main menu and UI elements, and new battle maps for large and huge cities, as well as numerous fixes, updates and other new content.
Rise of the Three Kingdoms, a Medieval II overhaul, has been updated to version 2.2. This is the compilation of all 2.0+ updates which includes content such as Xianbei and Shanyue factions, new strat map and battle models, as well as numerous tweaks.
Rise of Three Kingdoms for Medieval II: Total War - Kingdoms has released version 2.0, a compilation of all previous versions with a playable Han Dynasty, updated unit skins - and numerous fixes, updates and new content.
The Great Conflicts 872-1071
Behold the approaching hordes! The team behind The Great Conflicts 872-1071 mod for Medieval II presents a new unit preview prepared for nomads of Turkic origin, the Pechenegs.
The Italian Wars
The latest version of the Medieval II: Kingdoms project, The Italian Wars - Ultimate, is now out. It contains a new campaign map, 23 early renaissance playable factions, and much more.
Rome: Total War
ahowl's Vanilla Enhancement Mod
In this version of ahowl's Vanilla Enhancement Mod for Rome: Total War - Alexander, Thrace is overhauled, Culture is added as a feature, and some music and videos have been unlocked.
ahowl11's Vanilla Enhancement Mod for Rome: Total War now has its own forum... ...and also a new version! This version completely overhauls the Dacians and adds new Barbarian settlements to the campaign map!
Another release for ahowl11's Vanilla Enahancement mod for Rome: Total War, this time focusing on the Germans! Also, night battles, bug fixes, and new traits and ancillaries await!
ahowl11's Vanilla Enhancement Mod v4 - Way of the Woad has been released for Rome: Total War - Alexander. The Britons have been completely reworked and now have new units, new environments have been added, and bugs to phalangites and fatigue have been fixed.
ahowl11's Vanilla Enhancement Mod for Rome: Total War - Alexander aims to keep the feel of the vanilla game - while making the game more immersive, more historical, and more fun! Already Egypt has become the Ptolemaic empire and the Gauls have been overhauled, among other features!
Classical Age Total War
Classical Age Total War 1.2 for Rome: Total War 1.9/BI/Alexander was released last year. Now it's time to release the combined 1.2.3 and 1.2.4 updates, including new features such as ReallyBadAI G5 by Germanicu5, working historical battles, the rebalancing of many factions and units, and much more!
Lanjane's Barbarian Empires
Lanjane's Barbarian Empires is a mod for Rome: Total War - Alexander. The mod aims to retain the original design and art style of the game while adding richer details and custom content. It includes 13 campaigns, 60 historical battles, more than 450 units, and much more!
Rome Total War Randomiser
Rome Total War Randomiser for Rome: Total War has been updated! This update contains many new features, bug fixes and improvements, including a new UI - and the 'Mighty Empires' option, which distributes armies and settlement buildings to factions according to the sizes of their empires.
Rome Total War Randomiser makes it possible to randomise start locations, starting denarii, faction AI and much more. You can choose specific elements of your Rome: Total War campaign to randomise. The mod now also has a faction select map generator
Total Vanilla Beyond
Total Vanilla Beyond 3.1 for Medieval: Total War - Kingdoms has been released! It now comes with Really Bad AI 5.7 and returns to the vanilla CAI that has war for everyone. It also includes various fixes - and 66% more morale!
Total War: 1942
See Link for Video
Total War: 1942 is a total conversion mod for Rome: Total War. Its setting is based on the world in 1942, during World War II. If you'd like to play a Total War game with tanks, download the demo and give this a try!
Veggiemod
Are you tired of Rome: Total War's ugly trees? Then you need Veggiemod - probably the only mod on TWC that's certified vegan! Designed to make your Mediterranean trees more interesting and realistic!
Medieval: Total War
Medieval Total War – Redux
Few mods on TWC have been maintained and updated for over ten years. The award-winning mod Medieval Total War - Redux is one of those that have. Join in the anniversary celebrations!