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Difference between revisions of "Ji Militia (TW3K Unit)"

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(Updating for new template)
Line 6: Line 6:
 
  |Weaponry=Ji (Polearm)
 
  |Weaponry=Ji (Polearm)
 
  |Armour=Leather (Partial)
 
  |Armour=Leather (Partial)
|Shield=N/A
 
 
  |Morale=28
 
  |Morale=28
 +
|Speed=26
 
  |Melee Damage=25
 
  |Melee Damage=25
 
  |Melee Damage (Armour Piercing)=25
 
  |Melee Damage (Armour Piercing)=25
Line 14: Line 14:
 
  |Bonus vs Cavalry=5
 
  |Bonus vs Cavalry=5
 
  |Melee Evasion (Base)=6%
 
  |Melee Evasion (Base)=6%
|Melee Evasion (Shield)=N/A
 
 
  |Armour (Base)=20
 
  |Armour (Base)=20
|Armour (Shield)=N/A
 
 
  |Ranged Block Chance=0%
 
  |Ranged Block Chance=0%
|Ranged Damage=N/A
 
|Ranged Damage (Armour Piercing)=N/A
 
|Accuracy=N/A
 
|Range=N/A
 
|Ammunition=N/A
 
 
  |Recruitment Cost=450
 
  |Recruitment Cost=450
 
  |Upkeep Cost=120
 
  |Upkeep Cost=120
|Building Requirements=N/A
 
|Tech Requirements=N/A
 
|General Class Requirements=N/A
 
|General Level Requirements=N/A
 
|Faction Requirements=N/A
 
 
  |Attributes=Charge Reflection vs. Mounted,
 
  |Attributes=Charge Reflection vs. Mounted,
 
Hide in Forest,
 
Hide in Forest,

Revision as of 10:31, 30 November 2019

Ji Militia (TW3K Unit)
[[Image:]]
Element Wood
Class Halberd Infantry
Weight Light
Unit Size 160
Weaponry Ji (Polearm)
Armour Leather (Partial)
Morale 28
Speed 26
Melee Damage 25
Melee Damage (Armour Piercing) 25
Melee Attack Rate 20
Charge Bonus 22
Bonus vs Cavalry 5
Melee Evasion (Base) 6%
Armour (Base) 20
Ranged Block Chance 0%
Recruitment Cost 450
Upkeep Cost 120
Attributes Charge Reflection vs. Mounted,

Hide in Forest, Loose Formation