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Traits: Difference between revisions

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*See [[export_descr_character_traits.txt]]
*See [[export_descr_character_traits.txt]]


== See Also ==
*[[Characters]]
*[[Ancillaries]]




[[Category:Medieval 2 Information]]
[[Category:Medieval 2 Information]]
[[Category:RTW Information]]
[[Category:RTW Information]]

Revision as of 08:18, 20 March 2008

Overview

Traits are used in both the Rome: Total War and Medieval II: Total War games to control character attributes. For example; how good a general is at attacking in a siege battle, how likely he is to have children; or, for a spy, how successful he is likely to be in carrying out his missions.

Traits are assigned according to triggers that fire under certain circumstances, eg. when a general wins a battle, or stays in a settlement that has a certain building, or when a spy successfully completes a mission.

Guides to Traits in Gameplay:


Modding Information


See Also

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