Difference between revisions of "Ancient Empires"
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− | Ancient Empires (AE) is independent mod. Some time ago it was created for different versions of RTR Gold and | + | Ancient Empires (AE) is independent mod. Some time ago it was created for different versions of RTR (Gold and Platinium). Latest version of AE was designed as separate mod, however it still uses some RTR units. It features a totally new Auxilia system, Roman Military Reform system, and many completely new units. A description can be found [http://www.twcenter.net/forums/showthread.php?t=56448 here]. |
Currently it is in Beta, but the v2.0 is in progress and is very nearly done. Future release of Ancient Empires is named Ancient Empires Elysium (AEE) and is quite different than older version. AEE will have many new features, such as new vegetation i.e. trees and shrubs and many, many more... | Currently it is in Beta, but the v2.0 is in progress and is very nearly done. Future release of Ancient Empires is named Ancient Empires Elysium (AEE) and is quite different than older version. AEE will have many new features, such as new vegetation i.e. trees and shrubs and many, many more... | ||
To be continued. | To be continued. |
Revision as of 18:52, 26 March 2008
Ancient Empires (AE) is independent mod. Some time ago it was created for different versions of RTR (Gold and Platinium). Latest version of AE was designed as separate mod, however it still uses some RTR units. It features a totally new Auxilia system, Roman Military Reform system, and many completely new units. A description can be found here.
Currently it is in Beta, but the v2.0 is in progress and is very nearly done. Future release of Ancient Empires is named Ancient Empires Elysium (AEE) and is quite different than older version. AEE will have many new features, such as new vegetation i.e. trees and shrubs and many, many more...
To be continued.