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Difference between revisions of "Extended Greek Mod"

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===History===
 
===History===
  
The first version of XGM was released on March 20, 2005. Since then it has gone through over a dozen releases. The current version is 5.7.14.
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The first version of XGM was released on March 20, 2005. Since then it has gone through many releases. The current version is 5.7.14.
  
 
==External Links==
 
==External Links==

Revision as of 23:41, 11 July 2008

Template:Mod3 Also known as XGM.

Overview

This mod aims to give the Greek factions the same sort of depth that the Roman factions have in vanilla RTW, to improve historical accuracy, and to improve game-play. Many new units have been added to the Greek factions, and other factions, along with new buildings, character traits, night battles, named legions, loyalty, and much more. Combat with phalanx based armies has also been made much more challenging. The mod tries to stay close to the "look and feel" of vanilla (unmodified) Rome - Total War, so this mod should appeal to people who like vanilla RTW, but who want to play a more developed version of the Greek factions.

Features

Designed to work with RTW 1.5, RTW:BI 1.6, or Alexander. It uses the -mod switch so it does not make any changes to your data directory.

Factions

Most of the vanilla factions are preserved, though the Romans have been integrated into a single faction. The Scipii have become the Roman Rebels, and the Brutii, the Independent Greek Cities. New playable factions include Saba and Bactria.

  • Roman Empire
  • Greek Cities
  • Macedon
  • The Seleucid Empire
  • The Ptolemaic Empire
  • Bactria
  • Thrace
  • Gauls
  • Germans
  • Iberians
  • Scythia
  • Carthage
  • Pontus
  • Armenia
  • Parthia
  • Saba

Team

DimeBagHo is the man behind the mod, but dozens of other modders have contributed. A full list can be found here.

History

The first version of XGM was released on March 20, 2005. Since then it has gone through many releases. The current version is 5.7.14.

External Links