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A Witch is a character in M2tW that appears in provinces with a high percentage of Heretical religious worship. She Spreads heresy further wherever she goes. A witch can be destroyed by a Priest using his denounce ability. If the Priest fails there is a chance the witch will kill the Priest depending on her Magic stat.
A Witch is a character in M2tW that appears in provinces with a high percentage of Heretical religious worship. She Spreads heresy further wherever she goes. A witch can be destroyed by a Priest using his denounce ability. If the Priest fails there is a chance the witch will kill the Priest depending on her Magic stat.


WEffects


If a witch stays in an area near a general for a while that general could be cursed by her and get a bad trait.
== Effects ==
 
If a witch stays in an area near a general for a while, that general could be cursed by her, which gives him bad traits.


These traits include
These traits include


Flatulent
'''Flatulent'''
''"Ever since this man's encounter with that horrid pagan crone his stomach has been turning endlessly"'': -2 Command -1 authority -2 morale for troops on battle field
''"Ever since this man's encounter with that horrid pagan crone his stomach has been turning endlessly"'': -2 Command -1 authority -2 morale for troops on battle field

Revision as of 11:52, 26 December 2008

A Witch is a character in M2tW that appears in provinces with a high percentage of Heretical religious worship. She Spreads heresy further wherever she goes. A witch can be destroyed by a Priest using his denounce ability. If the Priest fails there is a chance the witch will kill the Priest depending on her Magic stat.


Effects

If a witch stays in an area near a general for a while, that general could be cursed by her, which gives him bad traits.

These traits include

Flatulent "Ever since this man's encounter with that horrid pagan crone his stomach has been turning endlessly": -2 Command -1 authority -2 morale for troops on battle field

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