Difference between revisions of "Additional Units Mod"
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− | {{mod3|mod=ADDITIONAL UNITS MOD|platform=[[Empire Total War]]|era=18th century |leader=[[Swiss Halberdier]]|pack file=aum_mod_**.pack|release=[http://www.twcenter.net/forums/showthread.php?t=250655 v2. | + | {{mod3|mod=ADDITIONAL UNITS MOD|platform=[[Empire Total War]]|era=18th century |leader=[[Swiss Halberdier]]|pack file=aum_mod_**.pack|release=[http://www.twcenter.net/forums/showthread.php?t=250655 v2.1 ]|map= }} |
==Overview and Features== | ==Overview and Features== | ||
− | '''ADDITIONAL UNITS MOD''' is a mod for Empire Total War which adds ''' | + | '''ADDITIONAL UNITS MOD 2.1''' is a mod for Empire Total War which adds '''30 new custom units''' and '''12 new custom ships''' to ETW. There are other '''45 units''' from "vanilla" which can now be recruited by other factions too. |
There are two language versions available (English/German). | There are two language versions available (English/German). | ||
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'''patch_aum_en_loc_proper.zip''' = the special English "localisation.loc" which enables all new units of "A Proper Empire" and my "Additional Units Mod". | '''patch_aum_en_loc_proper.zip''' = the special English "localisation.loc" which enables all new units of "A Proper Empire" and my "Additional Units Mod". | ||
− | '''patch_aum_en_loc_all.zip''' = the special English "localisation.loc" of all unit names from " | + | '''patch_aum_en_loc_all.zip''' = the special English "localisation.loc" of all unit names from several "Unit Pack Mods" together. But there is a limit how many units are shown in the recruitment queue. Please read this "*** UNIT LIMIT IN THE UI RECRUITMENT QUEUE ***" >>> http://www.twcenter.net/forums/showthread.php?p=5176477 |
'''patch_aum_graphics.pack''' which includes seven new re-textures. It is fully optional and AUM works without as well. It changes only the textures of the included "vanilla" files. | '''patch_aum_graphics.pack''' which includes seven new re-textures. It is fully optional and AUM works without as well. It changes only the textures of the included "vanilla" files. |
Revision as of 10:55, 27 May 2009
Overview and Features
ADDITIONAL UNITS MOD 2.1 is a mod for Empire Total War which adds 30 new custom units and 12 new custom ships to ETW. There are other 45 units from "vanilla" which can now be recruited by other factions too.
There are two language versions available (English/German).
There are four versions of AUM available:
1. aum_mod.zip = standalone version with small unit sizes and can be used with other mods than DM, IS and APE. (unit stats from vanilla)
2. aum_mod_dm.zip = unit size, costs and stats are updated to "DarthMod"
3. aum_mod_is.zip = unit size, costs and stats are updated to "Imperial Splendor"
4. aum_mod_proper.zip = unit size, costs and stats are updated to "A Proper Empire"
These files below are important to display the unit names and descriptions in game:
patch_aum_en_loc.zip = the English "localisation.loc"
patch_aum_ge_loc.zip = the German "localisation.loc"
patch_aum_en_loc_proper.zip = the special English "localisation.loc" which enables all new units of "A Proper Empire" and my "Additional Units Mod".
patch_aum_en_loc_all.zip = the special English "localisation.loc" of all unit names from several "Unit Pack Mods" together. But there is a limit how many units are shown in the recruitment queue. Please read this "*** UNIT LIMIT IN THE UI RECRUITMENT QUEUE ***" >>> http://www.twcenter.net/forums/showthread.php?p=5176477
patch_aum_graphics.pack which includes seven new re-textures. It is fully optional and AUM works without as well. It changes only the textures of the included "vanilla" files.
Download and Links
Download and hosted thread at TWC >>> http://www.twcenter.net/forums/showthread.php?t=250655
Link to my "AUM Units Albums" with screenshots of all included units >>> http://www.twcenter.net/forums/album.php?u=27660