Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Lite Mod"

From TWC Wiki
Jump to navigationJump to search
Line 8: Line 8:
 
See [http://www.twcenter.net/forums/showthread.php?t=72874 here] for downloads and discussion.
 
See [http://www.twcenter.net/forums/showthread.php?t=72874 here] for downloads and discussion.
 
==Features==
 
==Features==
Change log
+
Changes log:
 +
 
 
1. Includes several balance corrections:
 
1. Includes several balance corrections:
 
-Janissary Heavy Infantry given +6 attack, +7 defense skill
 
-Janissary Heavy Infantry given +6 attack, +7 defense skill

Revision as of 06:30, 12 July 2009

Template:Mod3

Overview

The Lite Mod for Medieval II: Total War removes some minor and major bugs not addressed in the patches. Versions of the Lite Mod exist for both the 1.1 and the (as yet unofficial) 1.2 patches.

The mod will work specifically on Medieval II patched to version 1.2. Version 1.3 and Barbarian Invasion are not compatible. Please be aware of the requirements and conditions prior to downloading.

See here for downloads and discussion.

Features

Changes log:

1. Includes several balance corrections: -Janissary Heavy Infantry given +6 attack, +7 defense skill

-ME Halberd Militia given +4 attack, +2 defense skill

-Western Halberd units/Voulgiers etc. given +2 to primary and secondary attack

-Pikemen given +2 to collision mass

-2handed sword units gvien +2 attack and ap to primary weapon

2. All factions unlocked.

3. Additional merc unit selection for custom battles only.

4. Adds "missing" English Armored Sergeants, HRE Dismounted Gothic Knights, and Venician Dismounted

Broken Lances to the campaign game.


Team

Releases

Release 1