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Difference between revisions of "Cherokee Nations (ETW Faction)"

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(Tellico, Kaintuck Territory)
(=Savannah, Georgia)
Line 47: Line 47:
  
 
======Savannah, Georgia=====
 
======Savannah, Georgia=====
Starting Buildings – Hunting Grounds
+
* <u>'''Starting Buildings'''</u> – Hunting Grounds
Infrastructure – Not Developed
+
* <u>'''Infrastructure'''</u> – Not Developed
Population – 4,526
+
* <u>'''Population'''</u> – 4,526
Wealth – 0
+
* <u>'''Wealth'''</u> – 0
Religion – Animism 35.0%, Protestantism 75.0%
+
* <u>'''Religion'''</u> – Animism 35.0%, Protestantism 75.0%
Starting Towns/Ports – None
+
* <u>'''Starting Towns/Ports'''</u> – None
Later Villages/Ports – St. Mary’s (Port)
+
* <u>'''Later Villages/Ports'''</u> '''St. Mary’s''' (Port)
Plantations – Swainesboro Plantation (Not Developed)
+
* <u>'''Plantations'''</u> '''Swainesboro Plantation''' (Not Developed)

Revision as of 17:57, 30 October 2009

Cherokee Nations (ETW Faction)
Cherokee Nations flag.jpg
Name: Cherokee Nations
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:


Overview

Starting Position

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade PartnersLouisiana, Iroquois Confederacy, Thirteen Colonies
  • EnemiesSpain, New Spain, Pueblo Nations, Pirates
  • Religion – Animism
  • Government – Absolute Monarchy
  • Ruler – Catecahassa I (Chieftan)
  • Population – 16,693
  • Prosperity - Destitute
  • Prestige – Feeble
  • Treasury – 8000
  • Technology – None
  • Gentlemen – None
  • Rakes – None

America Theatre

Chicasa, Cherokee Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 6,152
  • Wealth – 602
  • Religion – Animism 100.0%
  • Starting Towns/PortsDahlonega Mines (Not Developed), Atoka Farmland (Subsistence Farms), Casseta (Craft Workshops Smiths)
  • Later Villages/PortsTuckabatchee (Village), Autiamique (Village), Catucto (Port)
  • PlantationsRabbit Ridge Plantation (Small Cotton Plantation)
Tellico, Kaintuck Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 6,015
  • Wealth – 443
  • Religion – Animism 100.0%
  • Starting Towns/PortsKanawha Farmland (Not Developed), Sycamore Shoals (Craft Workshops Smiths)
  • Later Villages/PortsLexington (Village)
  • PlantationsLost Creek Plantations (Small Cotton Plantation)
=Savannah, Georgia
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 4,526
  • Wealth – 0
  • Religion – Animism 35.0%, Protestantism 75.0%
  • Starting Towns/Ports – None
  • Later Villages/PortsSt. Mary’s (Port)
  • PlantationsSwainesboro Plantation (Not Developed)