Dawn of Kingdoms: Difference between revisions
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===Factions=== | ===Factions=== | ||
The | *England | ||
*France | |||
*The Holy Roman Empire | |||
*Spain | |||
*Venice | |||
*Milan | |||
*Scotland | |||
*The Byzantine Empire | |||
*Russia | |||
*Moors | |||
*Turks | |||
*Egypt | |||
*Denmark | |||
*Poland | |||
*Hungary | |||
*Sicily | |||
*Aragon | |||
*Armenia | |||
*Burgundy | |||
==Mini mods included (created by the same modder)== | ==Mini mods included (created by the same modder)== | ||
Revision as of 13:15, 29 September 2011
| Dawn of Kingdoms | |
|---|---|
| Platform: | Medieval II: Total War - Kingdoms Expansion |
| Mod Type: | Campaign enhancement and improvement |
| Era: | same as vanilla (1080-1530) |
| Mod Leader: | Lord Condormanius |
| Release Status: | Beta |
| Forum: | Hosted TWC Forum |
Campaign Map:
| |
The Dawn of Kingdoms is a modification for Medieval II: Total War, playable with the Kingdoms expansion. Its mod developer is Lord Condormanius.
Features
General Features
- Two turns per year (900 turns total)
- Slower population growth
- Lower income per turn
- Must be played on Very Hard for both campaign and battle settings.
Factions
- England
- France
- The Holy Roman Empire
- Spain
- Venice
- Milan
- Scotland
- The Byzantine Empire
- Russia
- Moors
- Turks
- Egypt
- Denmark
- Poland
- Hungary
- Sicily
- Aragon
- Armenia
- Burgundy
Mini mods included (created by the same modder)
- Alternate battle model for European Captains
- Alternate captain model for campaign map
- Reskin of Irish faction for M2TW: Kingdoms*
- New Model for Mailed Knights
- New Sergeant Models
- Dismounted Mailed Knights


