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Difference between revisions of "Dawn of Kingdoms"

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*Burgundy
 
*Burgundy
  
==Mini mods included (created by the same modder)==
+
==Included mods (created by the same modder)==
 
*Alternate battle model for European Captains
 
*Alternate battle model for European Captains
 
*Alternate captain model for campaign map
 
*Alternate captain model for campaign map

Revision as of 12:16, 29 September 2011

Dawn of Kingdoms
Platform: Medieval II: Total War - Kingdoms Expansion
Mod Type: Campaign enhancement and improvement
Era: same as vanilla (1080-1530)
Mod Leader: Lord Condormanius
Release Status: Beta
Forum: Hosted TWC Forum
Campaign Map:Dawnofkingdomsmap.jpg

DoK.jpg

The Dawn of Kingdoms is a modification for Medieval II: Total War, playable with the Kingdoms expansion. Its mod developer is Lord Condormanius.


Features

General Features

  • Two turns per year (900 turns total)
  • Slower population growth
  • Lower income per turn
  • Must be played on Very Hard for both campaign and battle settings.

Factions

  • England
  • France
  • The Holy Roman Empire
  • Spain
  • Venice
  • Milan
  • Scotland
  • The Byzantine Empire
  • Russia
  • Moors
  • Turks
  • Egypt
  • Denmark
  • Poland
  • Hungary
  • Sicily
  • Aragon
  • Armenia
  • Burgundy

Included mods (created by the same modder)

  • Alternate battle model for European Captains
  • Alternate captain model for campaign map
  • Reskin of Irish faction for M2TW: Kingdoms*
  • New Model for Mailed Knights
  • New Sergeant Models
  • Dismounted Mailed Knights